Madscientist Posted March 16, 2016 Posted March 16, 2016 This image is from the inn in Stalwart. I did not attack anyone in this town. This was the only injured person I have ever seen in this game (exept tons of enemies I killed, of course)
0 AndreaColombo Posted March 16, 2016 Posted March 16, 2016 Got this many, many times. Could never figure out what triggered it. After a while, everyone in the game starts showing up as "Barely Injured" for no apparent reason. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 Messier-31 Posted March 17, 2016 Posted March 17, 2016 (edited) Same here, mate. And in my case this is the only NPC that is injured - that exact bloke from Gref's Rest in Stalwart. Maybe it is not a bug, and the poor guy is simply recovering from something like, oh I don't know, mayhaps a dire snow rabbit bite (them viscious bunnies). Edited March 17, 2016 by Messier-31 It would be of small avail to talk of magic in the air...
0 YaK Posted March 17, 2016 Posted March 17, 2016 I have two hypothesis: «Brrrr, it's so damn cold outside! Thanks Magran we have this fireplace, it's so warm an coz- OUCH!» Did you kwno that strange things happen in the cellar? There are traps, there are people playing dice and there is also a secret relationship between the dice player and one of the guy playing upstairs at orlan's face. Since he's really into knives i bet thirty silver fenning he's also into bdsm.
0 Messier-31 Posted March 31, 2016 Posted March 31, 2016 This just in, a new playthrough with 3.02 patch, screenshot made in Black Hound in Gilded Vale: It would be of small avail to talk of magic in the air...
0 aartz Posted March 31, 2016 Posted March 31, 2016 Hey guys, Fortunately we already have a bug report written about this, so it'll be looked into =) Are you playing on Story Time when this happens? or have you switched to/from Story Time? Looks like it's possibly related to the stat changes that happen in Story Time, but if it's happening on all difficulties than something else is going on. Thanks! I try my very best.
0 AndreaColombo Posted March 31, 2016 Posted March 31, 2016 Now that you mention it, in my case it might be happening when I use the console to switch from Hard to PotD. Havrn't really tested this though; just brainstorming. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 aartz Posted March 31, 2016 Posted March 31, 2016 Now that you mention it, in my case it might be happening when I use the console to switch from Hard to PotD. Havrn't really tested this though; just brainstorming. Interesting; switching to/from PotD should have the same-ish result as switching to/from Story Time, as they both alter stats. Thanks for the info! I'll dig in to it a bit more =) 2 I try my very best.
0 Messier-31 Posted April 1, 2016 Posted April 1, 2016 (edited) I did mess around with most difficulties - the screenshot was taken on normal though. Edited April 1, 2016 by Messier-31 It would be of small avail to talk of magic in the air...
0 Madscientist Posted April 1, 2016 Author Posted April 1, 2016 I did not change the difficulty at all and played on hard all the time. I saw it only at this villager, not on anybody else. But I did not check every person I met.
0 Xaratas Posted April 3, 2016 Posted April 3, 2016 Now that you mention it, in my case it might be happening when I use the console to switch from Hard to PotD. Havrn't really tested this though; just brainstorming. Interesting; switching to/from PotD should have the same-ish result as switching to/from Story Time, as they both alter stats. Thanks for the info! I'll dig in to it a bit more =) Whee old bugs strike back I remember multiple threads about enemies with this „missing health“ problem. More modding for PoE II | How to Work with Stringtables
Question
Madscientist
This image is from the inn in Stalwart.
I did not attack anyone in this town.
This was the only injured person I have ever seen in this game (exept tons of enemies I killed, of course)
10 answers to this question
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