For some reason whenever the paladin in my party wearing Swaddling Sheet gets hit by a crit (this seems to work for any crit, including e.g. a drake's fear aura) the overwhelming wave procs twice, causing absurd amounts of damage and rolling for the stun twice. The wave also seems to propagate in multiple directions, causing it to behave almost like it had a colossual circular AoE instead of a linear one. Overlapping beams might cause issue #1?
The wave can also travel through walls into unexplored areas, drawing the attention of hostile monsters.
Whenever the multiple proc bug occurs I also get a huge FPS spike, this also happens whenever strange mercy and inspiring triumph (the paladin's on-kill effects) proc.
St. Ydwen's Redeemer is also bugged, I've fulfilled the conditions but it didn't upgrade, and the divine mark keeps hitting the wielder. I restarted the game and suddenly it reverted to 3/5 resurrections.
E: Added another screenshot and output_log just after a bugged wave proc.
E2: This seems to happen with consecrated ground too (from the boots). It keeps going off post-battle, "10 targets hit".
Question
kvaak
For some reason whenever the paladin in my party wearing Swaddling Sheet gets hit by a crit (this seems to work for any crit, including e.g. a drake's fear aura) the overwhelming wave procs twice, causing absurd amounts of damage and rolling for the stun twice. The wave also seems to propagate in multiple directions, causing it to behave almost like it had a colossual circular AoE instead of a linear one. Overlapping beams might cause issue #1?
The wave can also travel through walls into unexplored areas, drawing the attention of hostile monsters.
Whenever the multiple proc bug occurs I also get a huge FPS spike, this also happens whenever strange mercy and inspiring triumph (the paladin's on-kill effects) proc.
Output log and save: https://www.dropbox.com/s/qbjgtyxoeaq40p8/poepaladin.zip?dl=0
St. Ydwen's Redeemer is also bugged, I've fulfilled the conditions but it didn't upgrade, and the divine mark keeps hitting the wielder. I restarted the game and suddenly it reverted to 3/5 resurrections.
E: Added another screenshot and output_log just after a bugged wave proc.
E2: This seems to happen with consecrated ground too (from the boots). It keeps going off post-battle, "10 targets hit".
Edited by kvaak6 answers to this question
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