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Pull of Eora textures not loading


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Posted (edited)

The first time I cast the spell, Pull of Eora, it looked fine... saw the thing that looked like a vortex appear on the map... enemies pulled into it... all good.

the SECOND time I cast it... on the same map, but in a different combat... the textures for the vortex did not load properly, and there were purple spikes instead (models with no textures), and the physics went wonky - the spell randomly tossed enemies away as well as drawing them in.  one of the enemies ended up 10 m BEHIND me!

so.. yeah, there's that.

will keep trying it to see if I get any consistency.



edit:

yes, it continues.  every map I use this spell on, it is missing the proper textures, and just shows up as a spiky pink/purple blob.

any suggestions?
 

Edited by Ichthyic

5 answers to this question

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Posted

FIXED:

if you are using the Gog version of the game, you MUST download and install the latest patch for ALL 3 PARTS of this game.

to be explicit, you must:

-download and install the patch for the base game
-download and install the patch for WM 1
-download and install the patch for WM 2

I don't think you need to reinstall from scratch, although that is what I did and that worked as well.

 

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Posted

still could use some advice on this... I really like this spell, but it is basically unusable as it is since I can't see anything on the screen after I cast it :p

 

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Posted

Probably the same issue as you're having with the pet. Textures are working fine for me on these spells.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Posted (edited)

I reinstalled, and have discovered that it is the 3.01 patch from GoG that is doing this.

If I leave the install at 3.0, everything works fine.  then I install the patch, and those textures break again.

*sigh*

 

Edited by Ichthyic

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