scottii Posted February 16, 2016 Posted February 16, 2016 Great job on the new update Obsidian. Not sure why, but all enemies were reset on my map, and I pretty much have to restart the entire level. Gaming is meant to be fun. http://gamingwithscottii.blogspot.com/
Sking Posted February 17, 2016 Posted February 17, 2016 Hey scottii, Can you post this on our tech support forums page and include your save and output.log. I'm not seeing this on our end would love to get a look at your save file. Thanks -Sking
Killyox Posted February 17, 2016 Posted February 17, 2016 I actually hope for it:D I can then claim that I talked Adra Dragon out of Caed Nua and kill it in the same playthrough
p0larius Posted February 17, 2016 Posted February 17, 2016 Can confirm. Although not all enemies seem to respawn. I was in Galvino's workshop when updating to WM Pt. II and only two of the iron constructs in the central room appeared again.
scottii Posted February 17, 2016 Author Posted February 17, 2016 Hey scottii, Can you post this on our tech support forums page and include your save and output.log. I'm not seeing this on our end would love to get a look at your save file. Thanks -Sking Yeah sure. Just so you know I was on level 13 of the endless paths. When the game was loaded, i was literally beside half a dozen enemies. also, some enemies where different this time. Pre-update, animats where commonly found. This time it was adra beetles Gaming is meant to be fun. http://gamingwithscottii.blogspot.com/
Aarik D Posted February 17, 2016 Posted February 17, 2016 Hey everyone, Could someone upload a save file on the tech forums so I can look into this? Thanks. Obsidian Discord || Grounded Discord
Godfather101 Posted February 18, 2016 Posted February 18, 2016 hi! i seem to have also some kind of this bug. Some little spoilers below, so do not read if you not finished the new contents of White March 2. I played through to Dyrford, build up my stronghold, did many quests and did not look back (so, perhaps it could be that the bug was there from the beginning) but today, as i needed to get back to one area which i already explored and killed every enemy in, as i returned, the whole map was again covered in fog of war AND every enemy was back. Also every lootable chest etc was again filled with the same items i looted as i was in the area the first time(now have 2 fulwanos boots). So, i checked other areas and as it seems, this bug spread in every area. Also Defiance bay has now fog of war, every lootable container i emptied is now again filled with the loot i already took out. Another Bug which i encountered (don't know if it as something to do with the respawn of loot, enemies and fog of war) is, that the messanger from defiance bay which called me to brackenbury stays in my castle. i already talked to him AND he vanished after that. i got to brackenbury, killed Glanfith (or what was his name?) captain, talked to the chancelor and began with my war-preparitions. But since i encountered the respawn bug the messanger stays in the castle and i can still talk to him and he tells me the same things (meet the chancellor in brackenbury etc etc). Although i got no quest update or anything as i already finished that, it seems to be a bug. I already tried to restart and load again, but nothing changed the "respawn-rate" of enemys, fog of war and loot. Anything i should do about that?
scottii Posted February 18, 2016 Author Posted February 18, 2016 Moved topic to here. Gaming is meant to be fun. http://gamingwithscottii.blogspot.com/
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