HawkSoft Posted January 25, 2016 Share Posted January 25, 2016 It would be very nice to have an AI script that automatically switched to a character's next available weapon if the current missile weapon is unloaded. To prevent looping it should not switch back to the first weapon set automatically. Also, if the player manually selects a weapon during a fight the auto-switch behaviour should be suppressed. This would allow the AI to mimic the historical use of single shot pistols without micromanagement by the player. 5 Link to comment Share on other sites More sharing options...
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