Select FighterDude and go to his character record; observe he has a 10 DEX score and the Cautious Attack modal active, bestowing a 20% penalty on his recovery. Go to his inventory and observe he's wearing a chain mail armor that has a recovery penalty of 45%.
Select FighterDudette and observe she has the same armor and DEX score of FighterDude, but no Cautious Attack ability.
Back in game, enter combat mode and have both FighterDude and FighterDudette sip a potion of Deleterious Alacrity of Motion.
Pause the game and order both to attack Zahua, then unpause.
Observe that their attacks are perfectly synchronized.
Select FighterDude and go to his character record. Observe the 20% speed penalty from Cautious Attack is suppressed.
I guess this is one for a designer, as for all I know it might as well be intended. However, it is inconsistent with the normal behavior of speed penalties and bonuses.
"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
Question
AndreaColombo
SAVED GAME: link
OUTPUT LOG: link
REPRO STEPS:
Load the attached saved game.
Select FighterDude and go to his character record; observe he has a 10 DEX score and the Cautious Attack modal active, bestowing a 20% penalty on his recovery. Go to his inventory and observe he's wearing a chain mail armor that has a recovery penalty of 45%.
Select FighterDudette and observe she has the same armor and DEX score of FighterDude, but no Cautious Attack ability.
Back in game, enter combat mode and have both FighterDude and FighterDudette sip a potion of Deleterious Alacrity of Motion.
Pause the game and order both to attack Zahua, then unpause.
Observe that their attacks are perfectly synchronized.
What I'd expect instead:
(FighterDudette should be 20% faster.)
Select FighterDude and go to his character record. Observe the 20% speed penalty from Cautious Attack is suppressed.
I guess this is one for a designer, as for all I know it might as well be intended. However, it is inconsistent with the normal behavior of speed penalties and bonuses.
"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
— Kvothe, The Wise Man's Fears
My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
1 answer to this question
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