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[2.03] Cloaks/capes can't be looted on first try


Question

Posted

This has been happening all throughout this playthrough and I keep telling myself that I'm going to create a bug report the next time it happens.

 

This time I remembered.

 

When looting, the Take All button will pick up everything, except the aforementioned outerwear. If you loot the remains a second time, only cloaks/capes will be remaining and can be taken as normal.

 

https://www.dropbox.com/s/jqnbs6b76ni179l/71e8c801ead54c11852e638b89f3be50%2015676921%20CrgholdtBluffs.savegame?dl=0

5 answers to this question

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Posted

To me it seemed like you could loot some cloaks twice. For example I got the unique +12 deflection cloak twice in the expansion. Dunno if that's intended :p

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Posted

Hmm. That's a possibility that I hadn't considered.

 

Here's a couple of screenshots I took to help illustrate the issue.

 

post-1981-0-82880300-1447543680_thumb.jpg

 

Notice the cloak and that there's an open space (meaning that there's isn't something funky going on with additional loot not fitting in the window)

 

post-1981-0-68337800-1447543750_thumb.jpg

 

And round 2 for the cloak.

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Posted

So, is it double looting or just the heroes having a hard time picking it up on first try? If it's the former I feel quite dirty for using two of those awesome cloaks and might have to dispose of one... :p

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Posted

There is a problem where equipped neck items on enemies are duplicated when their loot is generated.  This is fixed for the next patch.

  • Like 1

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