November 14, 201510 yr This has been happening all throughout this playthrough and I keep telling myself that I'm going to create a bug report the next time it happens. This time I remembered. When looting, the Take All button will pick up everything, except the aforementioned outerwear. If you loot the remains a second time, only cloaks/capes will be remaining and can be taken as normal. https://www.dropbox.com/s/jqnbs6b76ni179l/71e8c801ead54c11852e638b89f3be50%2015676921%20CrgholdtBluffs.savegame?dl=0
November 14, 201510 yr To me it seemed like you could loot some cloaks twice. For example I got the unique +12 deflection cloak twice in the expansion. Dunno if that's intended
November 14, 201510 yr Hmm. That's a possibility that I hadn't considered. Here's a couple of screenshots I took to help illustrate the issue. Notice the cloak and that there's an open space (meaning that there's isn't something funky going on with additional loot not fitting in the window) And round 2 for the cloak.
November 16, 201510 yr Hey Achilles, Thanks for pointing this out to use. Fortunately we are aware of the issue and are working on a fix. Thank you for your support! Obsidian Discord || Grounded Discord
November 16, 201510 yr So, is it double looting or just the heroes having a hard time picking it up on first try? If it's the former I feel quite dirty for using two of those awesome cloaks and might have to dispose of one...
November 16, 201510 yr There is a problem where equipped neck items on enemies are duplicated when their loot is generated. This is fixed for the next patch.
Create an account or sign in to comment