djphong Posted November 11, 2015 Posted November 11, 2015 (edited) Would it make more sense and more dynamic if the three faction offer recruit with interesting talent? For example, The dozen recruit got mob justice talent, Crucible Knight got +1 armor..etc and of course its random so player might consider checking back every now and then, during main quest line progression. Furthermore, under Expert mode, there should be an option toggle where it allows reset companion stat, that way we don't have to depend on pre-build stat and use custom recruit and miss out the story-line. Edited November 11, 2015 by djphong
Fenixp Posted November 11, 2015 Posted November 11, 2015 (edited) I would actually love if you could create a companion and assign a simple personality to him. Don't make it overly complex, just make him comment on some situations and interrupt some dialogues. That's something I wanted to see ever since Icewind Dale. ... Well that was almost on topic! Edited November 11, 2015 by Fenixp 1
aweigh0101 Posted November 12, 2015 Posted November 12, 2015 if anyone has played Wizardry 8 i think that is the best custom NPC + personality template ever made in a cRPG.
Bill Gates' Son Posted November 12, 2015 Posted November 12, 2015 if anyone has played Wizardry 8 i think that is the best custom NPC + personality template ever made in a cRPG. Pretty much the first game that came to mind when I read this topic.
Zenbane Posted November 13, 2015 Posted November 13, 2015 if anyone has played Wizardry 8 i think that is the best custom NPC + personality template ever made in a cRPG. You know, this game was on my radar forever but I never got around to playing it. Reading your post reminded me that it's not too late; I plan to download it from Steam today!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now