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djphong

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Everything posted by djphong

  1. Yeah! same, I wanna play a monk with druid werewolf model Only suggestion i can provide is swap the file model name.. and see if it work. Make sure to backup the file in-case u might break the game.
  2. This strategy is getting old for me lol.. anyone else got some fun tactical strategy to share?
  3. Make a Orlan Tall Grass pike barbarian with max perception, and u'll never have to depend on wizard slick's or cleric's prone seal again. Just finish a PoTD run last week w/o any caster.
  4. I really liked the water rune enchantment for the spear idea, and would love to see it expand further. There are many altar in the game. For example, in crucible knight building, there's an altar. If place an X item with some Y item and a certain condition such as Benevolence, cruel, honest..etc after X amount of day it get enchant. Would it be more interesting if there are some lore that tell a story of certain offering to get certain enchantment on equipment? This will provide incentive for player to read more lore and get deeper immerse.
  5. Would it make more sense and more dynamic if the three faction offer recruit with interesting talent? For example, The dozen recruit got mob justice talent, Crucible Knight got +1 armor..etc and of course its random so player might consider checking back every now and then, during main quest line progression. Furthermore, under Expert mode, there should be an option toggle where it allows reset companion stat, that way we don't have to depend on pre-build stat and use custom recruit and miss out the story-line.
  6. In the first town, Guilded Vale, right side of the catacomb stair is a backer NPC with plate armor, Pull him 1/2 screen toward the stair, then murder him for the armor no reputation lost ^_^ see screenshot. there's also 2 more NPC in town with plate, but i haven't figure out how to murder them yet w/o having the whole town go angry mob.
  7. px1_battle_axe_burning_golem.unity3d interesting find. notice the base damage, 20-28!!!
  8. I don't think its hard w/o wizard Tidefall on barbarian is just broken Team with a jugger monk and you can wipe most fights add in 2 range heavy hitter rogue/ranger/cipher and Ice dragon go down on path of the damn mode. (after he's healed from the quest)
  9. Courtesy of History Channel Here's a great scene of Hatchet in action
  10. This build I found is wiping the floor the white march easily since dwarf have +15 accuracy against wilder and can have beard + white hair. Race: Dwarf, 15 accuracy against wilder and beast (great on white march expansion) Class: Monk Platemail + (dual war hammer + lightning enchant & talent) start Stat: strenght 18 con 19 dex 16 per 16 int 6 resol 3
  11. any suggestion on Jedi Cipher build? I really like the glowing dual wielding weapon melee
  12. There's so much potential in PoE, how about some real interesting mini game aside from the dice and dagger throw? something like wage seige attack or defense where you can lay trap, set NPC to defense keep..etc Also, there's nothing really useful from the base keep shop, how bout switch it up let it random generate magic items each visit?
  13. Just spent an entire afternoon edit and resize, Enjoys https://drive.google.com/folderview?id=0B7S5875qzqkLYVJfUGc2Z2FCRkE&usp=sharing here's the .rar format for the compilation download http://www.nexusmods.com/pillarsofeternity/mods/98/?
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