Ever since the original release of this game, DSR downscaling or custom resolution downscaling has been broken.
I have a 1080p monitor, but I can use NVidia DSR (and/or AMD's equivalent feature) to create a 4K resolution and then downscale from 4K to 1080p. Using NVidia DSR (and/or AMD's equivalent feature) is identical to simply creating custom resolution, but NVidia DSR (and/or AMD's equivelant feature) simply makes it easier and more compatible with games. This effect of downscaling from custom / DSR 4K resolution to 1080p is pretty much the same as using 1080p with 4x SSAA, which greatly improves image quality and does a much better than in-game 4x-5x MSAA.
The problem lies in the fact that all other games that allow the selection of custom DSR resolutions (like 4K in this example) in FullScreen mode actually apply that resolution to the game. Pillars of Eternity does NOT. PoE can only use DSR/custom resolution if that resolution is already applied to Desktop. Other games do not require that. Other games apply custom DSR resolutions (4K in this example) without requiring Desktop to be set at those resolutions. That means my Desktop can be set to native 1080p, but a game (otherside than PoE) uses custom DSR resolution (4K). Why can't it be the same way with PoE? Requiring Desktop to be set to the same custom DSR resolution is plain wrong and unnessary. It is very annoying too.
What are the official channels through which I can report this major bug to the developers???
Question
SparocheeDoom
Ever since the original release of this game, DSR downscaling or custom resolution downscaling has been broken.
I have a 1080p monitor, but I can use NVidia DSR (and/or AMD's equivalent feature) to create a 4K resolution and then downscale from 4K to 1080p. Using NVidia DSR (and/or AMD's equivalent feature) is identical to simply creating custom resolution, but NVidia DSR (and/or AMD's equivelant feature) simply makes it easier and more compatible with games. This effect of downscaling from custom / DSR 4K resolution to 1080p is pretty much the same as using 1080p with 4x SSAA, which greatly improves image quality and does a much better than in-game 4x-5x MSAA.
The problem lies in the fact that all other games that allow the selection of custom DSR resolutions (like 4K in this example) in FullScreen mode actually apply that resolution to the game. Pillars of Eternity does NOT. PoE can only use DSR/custom resolution if that resolution is already applied to Desktop. Other games do not require that. Other games apply custom DSR resolutions (4K in this example) without requiring Desktop to be set at those resolutions. That means my Desktop can be set to native 1080p, but a game (otherside than PoE) uses custom DSR resolution (4K). Why can't it be the same way with PoE? Requiring Desktop to be set to the same custom DSR resolution is plain wrong and unnessary. It is very annoying too.
What are the official channels through which I can report this major bug to the developers???
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