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Does party AI settings take into account new skills/abilities?


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Well, they'll use new abilities without having to..reset the AI or anything? For example, for my Pld MC tank, I flipped him onto his defense/support AI right at creation, never touched the AI settings again, and he'd do things like turn on Zealous Endurance and use Liberating after learning them without any input from me.

 

They might not use the ability though, if it's not on the AI's list. Some things the AI will just never use. I'm not sure if sacred Immolation is one of them.

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Well, they'll use new abilities without having to..reset the AI or anything? For example, for my Pld MC tank, I flipped him onto his defense/support AI right at creation, never touched the AI settings again, and he'd do things like turn on Zealous Endurance and use Liberating after learning them without any input from me.

 

They might not use the ability though, if it's not on the AI's list. Some things the AI will just never use. I'm not sure if sacred Immolation is one of them.

 

Its a new ability so its not in the list.  I have not tested it yet so I was just checking.  My Pally has been using all her abilities just fine but its one of the post 12 abilities I think.

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Fighters do use Sundering Blow on Aggressive, so new abilities are definitely accounted for. Not sure to what extent, though.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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