September 8, 201510 yr The "Revive the fallen" ability of a fully unlocked St Ydwen's Redeemer (Fighter version) doesn't do anything. SAVED GAME: link OUTPUT LOG: link REPRO STEPS: Load the attached saved game. Observe the protagonist is wielding a fully unlocked St Ydwen's Redeemer that enables her to cast "Revive the fallen." Send the whole party back so their A.I. won't interfere in the ensuing fight. Send in the Wizard to fight the spores, lurkers etc. and wait for him to be knocked unconscious. Select the protagonist and have her cast "Revive the fallen" on the Wizard. Observe that nothing happens. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
September 11, 201510 yr Hello Andrea, I have confirmed your bug and added it to our database! Keep up the good work my friend! Edit: Looks like someone already beat me to it. Obsidian Discord || Grounded Discord
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