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[TMW 2.0] St Ydwen's Redeemer's "Revive the fallen" ability doesn't work


Question

Posted

The "Revive the fallen" ability of a fully unlocked St Ydwen's Redeemer (Fighter version) doesn't do anything.

 

 

 

SAVED GAME: link

 

OUTPUT LOG: link

 

REPRO STEPS:

 

Load the attached saved game.

Observe the protagonist is wielding a fully unlocked St Ydwen's Redeemer that enables her to cast "Revive the fallen."

Send the whole party back so their A.I. won't interfere in the ensuing fight.

Send in the Wizard to fight the spores, lurkers etc. and wait for him to be knocked unconscious.

Select the protagonist and have her cast "Revive the fallen" on the Wizard.

Observe that nothing happens.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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