daver Posted September 6, 2015 Posted September 6, 2015 Is it possible, or is it supposed to be possible, for a character to place multiple traps? I tried this once with my ranger, and when I placed the 2nd trap, the 1st one disappeared, gone forever. I find traps useful for getting past the first wave of a large battle, especially in interior sections. I got around this limitation somewhat, by having a high enough mechanics skill on three of my party members. Each of those members are able to set one trap each. Just wondering if the "one trap per character" is intentional.
wanderon Posted September 6, 2015 Posted September 6, 2015 Yes one trap per character is a feature - no doubt in recognition of how easy it was to abuse traps in BG2 Nomadic Wayfarer of the Obsidian Order Not all those that wander are lost...
abaris Posted September 6, 2015 Posted September 6, 2015 Yes one trap per character is a feature - no doubt in recognition of how easy it was to abuse traps in BG2 It was easy in many games. I remember virtually peppering the place with traps in Dragon Age Origins on my second playthrough. When I knew where I would be rushed.
qwert_44643 Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. Make easy money at home on your own time....I do: http://www.swagbucks.com/refer/swaguser19246113
abaris Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. With 2.0 you see what you get.
qwert_44643 Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. With 2.0 you see what you get. huh Make easy money at home on your own time....I do: http://www.swagbucks.com/refer/swaguser19246113
sp3cw4r Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. With 2.0 you see what you get. huh In 2.0 the interface shows the trap's trigger radius while you're arming it—is what I think he's saying.
qwert_44643 Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. With 2.0 you see what you get. huh In 2.0 the interface shows the trap's trigger radius while you're arming it—is what I think he's saying. oh wow i havent noticed il have to pay more attention... Make easy money at home on your own time....I do: http://www.swagbucks.com/refer/swaguser19246113
abaris Posted September 6, 2015 Posted September 6, 2015 Another thing that erks me is the small triggering trap radius....i dont know how many traps i've set just to have em walked over. With 2.0 you see what you get. huh In 2.0 the interface shows the trap's trigger radius while you're arming it—is what I think he's saying. Exactly
wanderon Posted September 6, 2015 Posted September 6, 2015 And the radius it shows is the actual radius of the trigger? As I recall it always showed a circle when setting but the actual trigger area was much smaller than that. Nomadic Wayfarer of the Obsidian Order Not all those that wander are lost...
qwert_44643 Posted September 7, 2015 Posted September 7, 2015 yeah all that shows is a red outline but ive always seen that but when i arm it ive seen more so than not....enemies will travel right over my traps and they usually wont go off. Make easy money at home on your own time....I do: http://www.swagbucks.com/refer/swaguser19246113
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