August 27, 201510 yr This was *REALLY* cool. It's actually one of my favorite pieces of equipment so far. I *really* enjoyed the way you got to choose the past history of the spirit. I suspect--although I don't know for sure--that the enchantments on the helm reflect the choices you made. If so, it's a really cool integration of the story element of Watcher abilities with equipment and gameplay.
August 28, 201510 yr Sounds awesome. What kind of enchantments does Garodh's Chorus have? Is it cool looking? :D
August 28, 201510 yr Author Sounds awesome. What kind of enchantments does Garodh's Chorus have? Is it cool looking? :D I really do suspect there are other versions depending on your choices, but this is the one I got.
August 28, 201510 yr There is another version. You chose the offensive memories. If you choose the defensive ones you get +10 defense while stunned and proned instead of retaliation iirc. @cam_robert "cool looking" is a very subjective term. I turned it into a hood. Edited August 28, 201510 yr by dukefx
August 28, 201510 yr Guys, I must have encountered some kind of bug, because I started this quest in the armory, found the battered helm and had the first vision. Afterwards, I was passing by the armory again, and I found the battered helm again, only this time I had the second vision. Could anybody tell me where I am SUPPOSED to find the other parts of the helmet?
August 28, 201510 yr I've got the part from the battery and one from the merchant. Can't find the last one tough.
August 28, 201510 yr Author I honestly can't remember where I found that part, only that I found it first.
August 28, 201510 yr First horn is in the ogre cave, but I can't really recall it, I might be wrong. Second horn is available from the merchant in the village. The helmet is on the fist level of the battery.
April 4, 20169 yr just updating this; there are two helmet types:type 1:+3 might, preservation (50 defense on prone/stunned).you get this one by answering most of the questions with you "surviving" the encounter.type 2:+3 might, retaliationyou get this by going kamikaze for every encounter.
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