fygar666 Posted June 8, 2015 Share Posted June 8, 2015 I've noticed that 2 of my characters suddenly have negative scores to their Interrupt. Shouldn't the minimum value be 0? I know there have been other threads about Interrupt possibly not working, but hadn't seen any comments on this since the 1.06 patch came out. Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted June 9, 2015 Share Posted June 9, 2015 Do those two characters have a Perception score below 10? Interrupt is governed by Perception, and values below 10 apply a penalty to it. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 celliott Posted June 11, 2015 Share Posted June 11, 2015 AndreaColombo is correct. It is very possible for Interrupt, Deflection, etc to go into negative values based on the Attributes that affect them. Thanks for the feedback. - Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/ Link to comment Share on other sites More sharing options...
0 fygar666 Posted June 11, 2015 Author Share Posted June 11, 2015 Got it. I thought it was a bug if Interrupt was going below zero. But that does reflect the character stats. Thanks very much to both of you! Link to comment Share on other sites More sharing options...
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fygar666
I've noticed that 2 of my characters suddenly have negative scores to their Interrupt. Shouldn't the minimum value be 0?
I know there have been other threads about Interrupt possibly not working, but hadn't seen any comments on this since the 1.06 patch came out.
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