For me, PoE typically runs at 60 FPS - 1080p, with frame rate drops when multiple spell effects overlap. Yesterday, I ventured into the Dyrford Ruins and noticed that the frame rate dropped to about 30 despite having my characters stand still with no enemies in sight. This poor performance persisted throughout the dungeon until I managed to kill every enemy on the map; then the performance jumped back to 60 FPS.
It seems that the game is rendering every character on the map, even if they're obscured by fog of war or if they're located in rooms/locations that the player hasn't explored yet. Has anyone else noticed this?
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Insolentius
For me, PoE typically runs at 60 FPS - 1080p, with frame rate drops when multiple spell effects overlap. Yesterday, I ventured into the Dyrford Ruins and noticed that the frame rate dropped to about 30 despite having my characters stand still with no enemies in sight. This poor performance persisted throughout the dungeon until I managed to kill every enemy on the map; then the performance jumped back to 60 FPS.
It seems that the game is rendering every character on the map, even if they're obscured by fog of war or if they're located in rooms/locations that the player hasn't explored yet. Has anyone else noticed this?
EDIT: ignore the typo in the thread title
Edited by InsolentiusLink to comment
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