taeves Posted May 22, 2015 Posted May 22, 2015 Hi, I was going to post this in General Discussion but then I figured it would include a couple of spoilers. This is less of a story and more of a satisfying recollection of something that happened in Heritage Hill. In regards to Icantha/Aldwins conflict; I decided to lie to Icantha's food and sent them up to feed Aldwin instead, and for my efforts I was rewarded with +1 Might and 5% endurance bonus, or something to that affect (I'm a ways beyond this now). There was a negative reputation included of course but that's never really bothered me much. I mostly did it because I found Icantha's actions more repulsive and I wanted to see how Aldwins situation was resolved (I let him "live" in the end). All in all I was very satisfied with how that played out and I am hoping for more such events as I play through the game (I'm only in Act III of my first playthrough). I didn't create an evil character, for the record. I'm more or less roleplaying a twisted Druid that loses control of his actions in Bear form, and deals with the consequences later. He's not exactly sane at this point, nor compassionate. Sometimes the bear just needs to take over and sort matters out. Granted, it wasn't the bear that lied and sent those prisoners to an alternative death. But it WAS the bears fault. Somehow. Between Aloth and myself lies a very fragile state of sanity. There have been casualties. How many of you sent the prisoners to Aldwin? 1
Eywa Posted May 23, 2015 Posted May 23, 2015 I freed the prisoners before I reached the tower and met Aldwin, so wasn't much of a dilemma for me.
BIOCHEM1STRY Posted May 23, 2015 Posted May 23, 2015 I also freed them before I went to the tower. My character would never have used them as food!
taeves Posted May 24, 2015 Author Posted May 24, 2015 Well, Aldwin had to eat something. The interesting thing is that he remarked (after he ate all three people-bisquits) that he should have saved two of them to eat later but that he was just too hungry.
abaris Posted May 24, 2015 Posted May 24, 2015 Sorry, if this is a stupid question, but where are prisoners in Heritage Hill? I did that quest a couple of times and thought I had explored every corner of that map.
BIOCHEM1STRY Posted May 24, 2015 Posted May 24, 2015 In the back of Icantha's House NW of the map. You need 4 Mechanics skill to open the door. 1
abaris Posted May 24, 2015 Posted May 24, 2015 (edited) In the back of Icantha's House NW of the map. You need 4 Mechanics skill to open the door. Ah, I see. I never explored Icanthas house beyond talking to her. Edited May 24, 2015 by abaris
abaris Posted May 26, 2015 Posted May 26, 2015 how do i access the tower in heritage hill? You learn the necessary phrase by completing "never far from the queen".
Silent Winter Posted May 26, 2015 Posted May 26, 2015 How many of you sent the prisoners to Aldwin? Well, I would've done, but you don't get the option if you send the Valtas girl first Grieving Mother will leave the party if she's present when you do this Aldwin seemed quite upset with himself that he couldn't resist eating her (First playthrough I saved them all - this time, my PC is a bit cruel ) 1 _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
abaris Posted May 26, 2015 Posted May 26, 2015 How many of you sent the prisoners to Aldwin? Well, I would've done, but you don't get the option if you send the Valtas girl first Grieving Mother will leave the party if she's present when you do this Aldwin seemed quite upset with himself that he couldn't resist eating her (First playthrough I saved them all - this time, my PC is a bit cruel ) Obviously it doesn't work at all, if you already cleared Heritage Hill. I went back there to look up the prisoners, but there was no option to send them to Aldwin.
taeves Posted May 26, 2015 Author Posted May 26, 2015 How many of you sent the prisoners to Aldwin? Well, I would've done, but you don't get the option if you send the Valtas girl first Grieving Mother will leave the party if she's present when you do this Aldwin seemed quite upset with himself that he couldn't resist eating her (First playthrough I saved them all - this time, my PC is a bit cruel ) I like your style! But I haven't come across this Valtas girl yet; I'm satisfied with the prisoners getting eaten. Regarding the Grieving Mother, I chose not to add her to my party this time around (mainly because I didn't want to click through the 1001 dialogue messages before I could add her). My party was full and I was feeling a bit lazy. I suppose I should go get her and send her to defend my castle.
Silent Winter Posted May 27, 2015 Posted May 27, 2015 ^I didn't use her n my party the first playthrough (she sat at caed nua, doing the odd minor adventure), this time I'm using the companions I didn't the first time (Hiravias, GM and Pallegina - mostly because I already had a full team the first time before I met them). Took Aloth again as he's a fair wizard and added an adventurer's hall priest. It's interesting seeing the different reactions. _________________________________________________________________________________________________________________________ *Casts Nature's Terror* , *Casts Firebug* , *Casts Rot-Skulls* , *Casts Garden of Life* *Spirit-shifts to cat form*
abaris Posted May 27, 2015 Posted May 27, 2015 I like your style! But I haven't come across this Valtas girl yet; I'm satisfied with the prisoners getting eaten. Regarding the Grieving Mother, I chose not to add her to my party this time around (mainly because I didn't want to click through the 1001 dialogue messages before I could add her). My party was full and I was feeling a bit lazy. I suppose I should go get her and send her to defend my castle. There's always the Skaen bloodpool right around the corner. Sadly it only works with scripted companions not with your average mercenary.
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