In the Documentary there is discussion about swapping out the main modeling tool and the staff not being proficient with it. Also I remember you guys sharing about working in unity and not having a good understanding of it as you were plugging along. You also mention having to cut features, and in this update you are adding new features. Are any of these things that were originally cut, or what were some thing's that got canned that might appear in the expansion or sequel? You also refer to more new features coming up in 1.06. What would those be?
Do you think your team has gained proficiency with unity and maya at this point you are much more efficient? Just in case you didn't know, your offices are on the same road less than 2 miles away from a company that specializes in training people and certifying in all the major industry tools like maya, 3ds max, adobe, apple, etc. I used to work for their sister office. The classes are less than a week long and the instructors are very good. That may have saved ya about 3 months of work otherwise. It might be worth sending a few of your guys through next time. Thanks for the update there are a lot of changes!