1. Game resolution settings do not work and do not apply. Regardless of whether I use FullScreen Mode, Window Mode or Borderless WIndow Mode, resolution settings do not apply. They always use Desktop resolution, regardless of settings used in the game.
2. This game is not DSR-friendly. DSR is a method downscaling from a higher resolution that is above native display resolution to a lower one. For example, I can downscale from 4K resolution to 1080p resolution. 108p is the native resolution for my display. DSR 4K function is equivalent of using Super-Sampling Anti-Aliasing, which drastically improves image quality. One of the possible problems of using DSR is that it can make the UI much smaller due to displaying a much broader area, such as one a true 4K monitor can display. Usually, developers honor these feature by allowing to increase the size of the UI & by providing the freedom to zoom in closer than the game normally allows. There needs to be a way to zoom in further when 4K resolution is selected. There is a way select different size fonts, but that's about it... I know there is a way to zoom, using SetZoomRange 0 1.5, but there need to be in-game settings for that!
3. There are still no AA options available! AFAIK, one must type "MSAA X" command, where X is the MSAA strength value, to properly set MSAA to desired value. That is very annoying and AFAIK that command needs to be used each time a new area is loaded. I have a high-end PC, but I also use 4K DSR, which makes MSAA almost worthless since DSR 4K / 4x SSAA is a much better AA type than MSAA. There have to be in-game settings that allow to set and lock MSAA strength. I do not know if nVidia Inspector or nVidia Control Panel can actually force 0 MSAA, but selecting "Override..." and "Off"...
***Side-Note***:It would also be of great help to those with lower system specs to be able to select SMAA without using 3rd party tools, such as SweetFX / ReShade. SMAA does not function well with MSAA, but by itself SMAA provides much better quality AA than FXAA at barely any cost to performance.
FOUR (4) patches came out already and none of them fixed bugs and shortcomings I described above!!!
I have MSI GeForce GTX 980 4GB card with the latest drivers, running on i7 3770K @ 4.8Ghz, 16GB RAM, SSD, and Windows 8.1. My PC is in excellent condition, optimized, without anything running the background, except for Steam, but Steam Overlay is turned off. I have no problems running other games and changing resolution within those-games, which does lead me to believe that those are exclusively Pillars of Eternity GAME BUGS and SHORTCOMINGS, but I've been wrong on occasion... OK, let forget about SMAA - maybe there is a technical problem with integrating it, but how hard can it be to fix resolution enforcement, create MSAA, and Zoom settings?
Question
SparocheeDoom
There are 3 very important issues:
1. Game resolution settings do not work and do not apply. Regardless of whether I use FullScreen Mode, Window Mode or Borderless WIndow Mode, resolution settings do not apply. They always use Desktop resolution, regardless of settings used in the game.
2. This game is not DSR-friendly. DSR is a method downscaling from a higher resolution that is above native display resolution to a lower one. For example, I can downscale from 4K resolution to 1080p resolution. 108p is the native resolution for my display. DSR 4K function is equivalent of using Super-Sampling Anti-Aliasing, which drastically improves image quality. One of the possible problems of using DSR is that it can make the UI much smaller due to displaying a much broader area, such as one a true 4K monitor can display. Usually, developers honor these feature by allowing to increase the size of the UI & by providing the freedom to zoom in closer than the game normally allows. There needs to be a way to zoom in further when 4K resolution is selected. There is a way select different size fonts, but that's about it... I know there is a way to zoom, using SetZoomRange 0 1.5, but there need to be in-game settings for that!
3. There are still no AA options available! AFAIK, one must type "MSAA X" command, where X is the MSAA strength value, to properly set MSAA to desired value. That is very annoying and AFAIK that command needs to be used each time a new area is loaded. I have a high-end PC, but I also use 4K DSR, which makes MSAA almost worthless since DSR 4K / 4x SSAA is a much better AA type than MSAA. There have to be in-game settings that allow to set and lock MSAA strength. I do not know if nVidia Inspector or nVidia Control Panel can actually force 0 MSAA, but selecting "Override..." and "Off"...
***Side-Note***: It would also be of great help to those with lower system specs to be able to select SMAA without using 3rd party tools, such as SweetFX / ReShade. SMAA does not function well with MSAA, but by itself SMAA provides much better quality AA than FXAA at barely any cost to performance.
FOUR (4) patches came out already and none of them fixed bugs and shortcomings I described above!!!
I have MSI GeForce GTX 980 4GB card with the latest drivers, running on i7 3770K @ 4.8Ghz, 16GB RAM, SSD, and Windows 8.1. My PC is in excellent condition, optimized, without anything running the background, except for Steam, but Steam Overlay is turned off. I have no problems running other games and changing resolution within those-games, which does lead me to believe that those are exclusively Pillars of Eternity GAME BUGS and SHORTCOMINGS, but I've been wrong on occasion... OK, let forget about SMAA - maybe there is a technical problem with integrating it, but how hard can it be to fix resolution enforcement, create MSAA, and Zoom settings?
Edited by MonarchXLink to comment
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