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[1.4] Spells bounce against walls without hitting them


Question

Posted

When casting a spell through a doorway or passage (i.e. not out in the open), the spell often happens to bounce against walls that it doesn't actually hit.

 

SAVED GAME: link

 

REPRO STEPS:

Load the saved game; you'll find yourself in Lle a Rhemen in front of a doorway.

Select Aloth.

Cast the second level spell "Rolling Flame" in a straight line in front of you.

Observe that upon reaching the doorway, the spell bounces against the pillar even though it doesn't actually hit it (and it shouldn't, since a straight line in front of Aloth is actually clear).

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

3 answers to this question

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Posted

bumping this for visibility.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Posted

Hello, AndreaColombo.  I could not get this to reproduce in our newest build.  I must have cast Rolling Flame 50 times and never did get it to bounce where it shouldn't.  There is a small spot next to the pillars that it bounces off of without quite hitting them, but you can see from trying to move there that the collision mesh is also there.  If you can move to the area, the spell will be able to move there too.  Thanks for your support!

  • Like 1

- Refer to this thread if you are having trouble finding any information I requested http://forums.obsidi...eport-an-issue/

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Posted

Thank you, celliot :) Guess this thread can be put to rest.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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