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Quick Load and Load taking over a minute | Game Over premature



Context: Monk solo play-through on Normal.


First Bug:


I know this has shown up a couple times, but I have used the ruby script scrubber as well as a couple tries of my own on the MobileObjects.Save file, with no luck. Tried turning off cloud sync with steam, tried deleting a bunch of the saves, no go on those either. Looking through the file I didn't see anything noticeable repeated except a lot of dll calls over and over again, but that might be normal. I have uploaded one of my saves here:




This was earlier today and was taking around 30 - 45 seconds to load. Now late day my saves are taking over a minute to load, both quick loads, and regular loads.


Second Bug:


As I am doing a solo play-through I never have companions with me, and when I die usually its always a reload/gameover. However, with the Second-Chance modifier on my gear, I get up sometimes on death, and even though I am alive and still fighting on my screen, the game will still end.


The second bug is annoying but I was managing before I had the item anyway, but the first bug is a nightmare, especially on tough engagements (which I have a lot of). I also stream and though I don't have many viewers, this is killing the pacing.


My computer specs are attached in the DxDiag.txt attached on this post.



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I'm also playing as a monk on normal, but have a party. I am playing on a mac version and load times are also over a minute. Especially the first load after not playing. It was nearly 2 minutes. The in game loads are still 30-45 sec easy. Is it really too much work to allow us a quick way to delete save files or have an option to delete from in game? I never realized how many loading screens there are in game even for the tiniest thing still takes over 30 seconds to load. I did see a way to change the name of the save game files from the info tab in the folder. Could I change those without breaking the game?


Dropbox save files. 



(note I'm unable to delete old files already in Dropbox. Just use the save files close to April 16. The photos and older save file wasn't a bug, I just didn't understand the games rules for allowing stats to stack.)


Model Name: MacBook Pro

  Model Identifier: MacBookPro5,3
  Processor Name: Intel Core 2 Duo
  Processor Speed: 2.8 GHz
  Number Of Processors: 1
  Total Number Of Cores: 2
  L2 Cache: 6 MB
  Memory: 8 GB
  Bus Speed: 1.07 GHz


Chipset Model: NVIDIA GeForce 9600M GT

  Type: GPU
  Bus: PCIe
  PCIe Lane Width: x16
  VRAM (Total): 512 MB
  Vendor: NVIDIA (0x10de)
  Device ID: 0x0647
  Revision ID: 0x00a1
  ROM Revision: 3448
  gMux Version: 1.8.8
Color LCD:
  Resolution: 1440 x 900
  Pixel Depth: 32-Bit Color (ARGB8888)

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