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Showing results for tags 'second chance failing'.
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Context: Monk solo play-through on Normal. First Bug: I know this has shown up a couple times, but I have used the ruby script scrubber as well as a couple tries of my own on the MobileObjects.Save file, with no luck. Tried turning off cloud sync with steam, tried deleting a bunch of the saves, no go on those either. Looking through the file I didn't see anything noticeable repeated except a lot of dll calls over and over again, but that might be normal. I have uploaded one of my saves here: https://www.dropbox.com/s/f3sfr3zaw9h71z2/83fbc3121dcf495a9ab7c4c304a32496%2014505550%20EndlessPathsofOdNuaLevel13.savegame?dl=0 This was earlier today and was taking around 30 - 45 seconds to load. Now late day my saves are taking over a minute to load, both quick loads, and regular loads. Second Bug: As I am doing a solo play-through I never have companions with me, and when I die usually its always a reload/gameover. However, with the Second-Chance modifier on my gear, I get up sometimes on death, and even though I am alive and still fighting on my screen, the game will still end. The second bug is annoying but I was managing before I had the item anyway, but the first bug is a nightmare, especially on tough engagements (which I have a lot of). I also stream and though I don't have many viewers, this is killing the pacing. My computer specs are attached in the DxDiag.txt attached on this post. DxDiag.txt