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Hey,

 

So I was thinking, is there any possibility for the people to actually voice act the texts that couldn't be voiced over yet in the game?

 

Could be nice if there was one. Like for Skyrim, people added NPCs with voice overs and all that stuff.

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Well I know for old school IE games you could create your own custom voice packs for your party members, sort of like how Custom Portraits work. Pretty sure you should be able to do the same with Pillars.

But.... making an entire mod for every line of non-spoken dialogue though would be a hell of a feat. Not to mention you'd have to find new voice actors for each and every person in the game because a lot of them will only speak for like 30% of their total dialogue. 

It's definitely possible to be done, but the amount of work and time it would take to make that happen is insane. Though you could always start small, just voice a few NPCs that were never given a voice to begin with, though naturally you can't skimp on quality otherwise you're just adding bad voice acting which isn't a good thing lol.

 

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Edited by Nokturnal Lex
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I've been trying to figure this out, but it's too much work unfortunately.  I have a bunch of people who are good at voice acting ready to voice act, but the technical approach is too tedious.

 

I've been meaning to look at the assembly dll file, the one that IE mod recompiled, but do I really have to go that far just to add more voice acting?

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