Mungri Posted April 9, 2015 Posted April 9, 2015 You both look almost dead to me ... /dont want to rest.
Monte Carlo Posted April 9, 2015 Posted April 9, 2015 You need to give that cat some plate and a shield.
CoM_Solaufein Posted April 9, 2015 Posted April 9, 2015 That's some neat head gear you have on. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
Mungri Posted April 9, 2015 Author Posted April 9, 2015 Theres not enough fancy headgear, and its not enchantable. ... Deja vu.
brionkj Posted April 9, 2015 Posted April 9, 2015 I understand the OP's dillema... don't wanna rest before clearing the map but the tanks looks like they are gonna collapse with a light gust of the wind. I almost lost Eder permanently in the Skaen temple because of that
Mungri Posted April 9, 2015 Author Posted April 9, 2015 Ok well, right after that fight is a pot with a camp suppy inside ... Time to rest.
Mungri Posted April 9, 2015 Author Posted April 9, 2015 Buffs, glorious buffs! Buffs, buffs and more buffs ...
Kabyk Posted April 9, 2015 Posted April 9, 2015 The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP) is making me Rest. It is somewhat vexing, I will admit.
durbal Posted April 9, 2015 Posted April 9, 2015 (edited) The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP) is making me Rest. It is somewhat vexing, I will admit. Consider making a more balanced party instead of having two tanks and a missile battery behind them (like I've said before, that gameplay style is *not* optimal). Edited April 9, 2015 by durbal
Enoch Posted April 9, 2015 Posted April 9, 2015 The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP) is making me Rest. It is somewhat vexing, I will admit. Consider making a more balanced party instead of having two tanks and a missile battery behind them (like I've said before, that gameplay style is *not* optimal). Or maybe use more spells so to end fights before your tank character takes a lot of damage.
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