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Posted

That's some neat head gear you have on.

War is Peace, Freedom is Slavery, Ignorance is Strength

Baldur's Gate modding
TeamBG
Baldur's Gate modder/community leader
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Posted

I understand the OP's dillema... don't wanna rest before clearing the map but the tanks looks like they are gonna collapse with a light gust of the wind.
 
I almost lost Eder permanently

in the Skaen temple because of that

 

Posted

The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP)  is making me Rest. It is somewhat vexing, I will admit.

Posted (edited)

The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP)  is making me Rest. It is somewhat vexing, I will admit.

Consider making a more balanced party instead of having two tanks and a missile battery behind them (like I've said before, that gameplay style is *not* optimal).

Edited by durbal
Posted

 

The OP dilemma is strong in this game. Especially if you haven't rolled through all your Mage/Druid spells yet either. It's like....80% of my party is green health and i still have 60% of my spells....but this ONE factor (tank being in Red HP)  is making me Rest. It is somewhat vexing, I will admit.

Consider making a more balanced party instead of having two tanks and a missile battery behind them (like I've said before, that gameplay style is *not* optimal).

 

Or maybe use more spells so to end fights before your tank character takes a lot of damage.

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