kelticpete Posted April 8, 2015 Share Posted April 8, 2015 so sometimes, especially my two most melee characters, have ineffective weapons. I have a rogue who has piercing/slashing and can swtich to crushing/piercing. sometimes neither seems to be effective. some monsters don't have their DR stuff listed yet. I was wondering if the Prima guide might be of help, or if anyone here had suggestions. what I have done with my rogue and fighter have been to use one melee one ranged. I just got a ranger, so I can switch up the fighter. also, I am the least effective member of my party (if I can keep mage alive) the rogue invisibilty I use, in the heat of combat, does not seem worth the talent point to get the sneak in. also, she is squishing so a sneak attack at 2 meters then involves sprinting back to the tanks, sometimes not fast enough. sorry for long post. liking game. just wanted advice. Link to comment Share on other sites More sharing options...
Urthor Posted April 8, 2015 Share Posted April 8, 2015 (edited) Melee weapons flat out just don't deal much damage in this game. Anything that goes into melee combat and hits things isn't going to be very effective except if it's a min/max'd class using a specific build. And even then it's still not going to do that much. Rogue in general is a class that depends on getting very high damage single attacks from stacking sneak attack+crippling strike/blinding strike, which makes it focused on using burst damage weapons like guns/crossbow/2h sword, which do 1 very high damage attack. In my experience I find if you're not min/maxing them, then micro managing them by debuffing your opponent to trigger sneak attack THEN using abilities, they do very little damage period. They're a pain in the ass without a big pay off at the end. Pillars of Eternity is a game where it's all about sending in 1-2 invincible tanks, then having 4-5 guys stand back and unleash the DPS. Edited April 8, 2015 by Urthor 1 Link to comment Share on other sites More sharing options...
Kelstrom Posted April 8, 2015 Share Posted April 8, 2015 For a rogue stack accuracy and critical buffs/talents. Get vulnerable attack modal + 2 weapons talent. Then most weapons should work. Sabers and stilettos are top dps. 1 Link to comment Share on other sites More sharing options...
kelticpete Posted April 8, 2015 Author Share Posted April 8, 2015 (edited) thanks for the stiletto advice, I have had more success with that, except against ogres. my fighter is eder but my rogue has very high dex and might. I will try the two weapons talent. I have taken crippling strike and that has helped. I saw my rogue has made 93 crits, much more than any other party member. I am in act two, I wish I could just rebuild my rogue without starting over, just once would be enough. Edited April 8, 2015 by kelticpete Link to comment Share on other sites More sharing options...
andysonofbob Posted April 8, 2015 Share Posted April 8, 2015 I have been using 2 x spears. This was advice from some dude who seemed to know what he was talking about on YouTube. I am also struggling with this. Can you use blinding attack with ranged weapons? I might revert to a range rogue if so Link to comment Share on other sites More sharing options...
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