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Why people say constitution is useless ?

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At Might 4 you shouldn't be able to wear heavy armour or lift a decent weapon. Tsk. I hope they add that sort of mechanism.

 

This whole Might being both physical and mental strength and Intel being AoE on everything is also pretty horrible imo. How do you play a dumb Barbarian who cleaves everything in sight?

They went to the trouble of renaming strength to might.  I was surprised it never dawned on them to rename intelligence to intuition (for example)

It would help considerably with people who are a little peeved (myself included) with genius barbarians.

 

 

 

The ranger lion companion has a higher intelligence than my dwarf fighter :) With max might and min int he is like an angry retarded midget.

 

I wish they had the low int talk options like fallout did.

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At Might 4 you shouldn't be able to wear heavy armour or lift a decent weapon. Tsk. I hope they add that sort of mechanism.

 

This whole Might being both physical and mental strength and Intel being AoE on everything is also pretty horrible imo. How do you play a dumb Barbarian who cleaves everything in sight?

They went to the trouble of renaming strength to might.  I was surprised it never dawned on them to rename intelligence to intuition (for example)

It would help considerably with people who are a little peeved (myself included) with genius barbarians.

 

 

Good idea.

 

Pretty sure we can rename Intelligence to Intuition ourselves by modding the string file.  

 

EDIT:

 

Yeah, just edit ...\Pillars of Eternity\PillarsOfEternity_Data\data\localized\en\text\game\gui.stringtable

 

... in notepad.

Edited by Daemonjax

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Depends on what difficulty you're playing on and what roles you want for your characters, constitution can be either important or useless.

 

 

 

For my Path of the Damned run frontline tanks, I have his stats at:

 

 

 

The White that Wends Human (Hearth Orlans are still the best option I believe)

 

4 Might (Min)

 

15 Cons (Average)

 

3 Dex (Min)

 

19 Per (Max)

 

18 Int (Max)

 

19 Res (Max)

 

 

 

 

For whatever reason, I felt compelled to reply to this, but anywho..

 

Your idea of "Average" stats is a bit skewed.  In RPGs that use the D&D attribute system of 3 to 18, an attribute of "15" is not average.

 

This is essentially how attributes were explained in the D&D Manual:

•   3 is a crippled individual, or someone nearly deficit in whichever attribute.  (e.g.:  3 Agility/Dexterity means you can't even walk.)

•   8 is slightly below par, such as a computer nerd who has below-average strength, but isn't completely weak.

• 10 is the average, every-man regular joe attribute level.  e.g. 10 intellegence is equivalent to an average person's IQ

• 15 is very, very high.  e.g.:  15 to 17 strength/might would be the equivalent to a professional bodybuilder

• 18 or higher is the attribute level of a demigod, for lack of a better word.  Example:  Hercules may have 19 strength in a CRPG

 

 

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I was the third person on the forums to link myself SOLOING the adra dragon during first expansion (let alone beating it, which no one except two before me could even do, even with a full party)

 

(Though those two solo'd it two)

 

One guy did a trick and the other guy had high consitution and was a paladin.

I had my constitution maxed and was a wizard.

 

Everyone talks ****, and all the common idiots are always maxing damage, it's the most common thing people do in every game/rpg/mmo/ect and all it is is a popular opinion and nothing more.

 

A very simple minded popular opinion, con rocks, and all the stats are pretty good in this game, infact I find intelligence to be the most lackluster.

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Depends. After a certain point the AoE increase via INT gets absurd.

 

But anyway: I played a maxed CON barb in an "Ultimate" attempt and only died due to a stupid bug I didn't know before. I got to lvl 16 without too much hassle and most fights (except very early game) I didn't even have to pull and kite - because my self heals (that add a lot of endurance to my already huge endurance pool) and especially my health pool was so big I could outlast almost anything even though I had terrible deflection. CON is also great because it raises fortitude - the most important defense in my opinion. Because if you get killed it's a fortitude based afflictons most of times...

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

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It seems to me just as a novice player that constitution effect on health (not speaking of endurance atm) is important because if your 1 or 2 characters are your main and second tanks if their health (not endurance) gets quite low the only thing to fix it is resting or something like triage talent.  So very few things fix health and constitution makes the health pool larger so it is somewhat convenient.  Now perhaps it is better to have something else as stat to prevent health loss but as novice player learning strategy gradually even immediately there is some safety/convenience in having constitution on your tank(s) just so that you don't have to rest simply to replenish tanks health.  This would be as a novice before figuring out all the strategy and meta and not to mention leveling up versus content.

Edited by claudius

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You can also use potions of Infuse with Vital Essence to heal you health. Even mid-fight. It also works with healing bonuses like endurance healing does.

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Deadfire Community Patch: Nexus Mods

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