Gwydeon79 Posted April 7, 2015 Share Posted April 7, 2015 (edited) So I have a Cipher as my main character with base stat over 14. He primarily uses Mental Binding and Mind Blades. He has done over 50% of the damage compared to the rest of the party. My party consists of Eder, Pallegina, Durance, Kana, Aloth (who may be switched out for Sagini) They run up and do....6-9 damage. I take one shot with a pistol and do 42 damage... I want to experience the pre-generated companions quests, but they are so far acting like they can't keep up. I have the strongest equipment I've found on them (all cash going to the fortress because I'm hoping not to buy something expensive and immediately replace it in the next dungeon). Fights tend to go REALLY easily or we get crushed because they either can't make it through the 3 tanks or they melt them. Tanks are in Fine+ armor, best shields, Durance and Pallegina are right up there to heal each other and Eder. Most weapons are Fine+ Aloth is.... an interesting character, the next highest damage at (2500, compared to my Cipher's 12k overall). Am I doing something wrong here? We're level 5 and I'm guessing about or past half way through Defiance Bay side quests. Maybe this is just carry over from before the Mind Blades nerf? I'm just not sure if I am doing something wrong or if they are going to catch up. I understand that the pre-generated companions are not optimal, but neither is my main character. I'm playing on Normal. I hear people clearing the Odd Nua dungeon to level 5 at level 5 on higher difficulties, but the level 3 boss fight kicked my teams face in. Edited April 7, 2015 by Gwydeon79 Link to comment Share on other sites More sharing options...
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