I have a late 2013 Macbook pro with 16gb ram, Intel Iris graphics card and I'm still experiencing quite a lot of crashes when I play, even though I've updated to 1.0.3. Note, I'm also running OSX Yosemite 10.10.3 public beta.
I doesn't happen all the time, but when it happens it happens after I've just started the game and tries to enter a new area, or if I do a quick save.
But sometimes, everything works like a charm.
Seems to be OpenGL / Graphics related somehow. This is from the apple crash log:
CrashedThread:5UnityGfxDeviceWorkerExceptionType: EXC_CRASH (SIGABRT)ExceptionCodes:0x0000000000000000,0x0000000000000000ApplicationSpecificInformation:
abort() called
ApplicationSpecificSignatures:Graphics hardware encountered an error and was reset:0x00008003
This is the output log:
Initialize engine version:4.6.1p2(961a19933c56)GfxDevice: creating device client; threaded=1LoadSystemBundle-Couldnot create bundle URL for framework 'OpenGL.framework'OpenGL:Version:OpenGL2.1[2.1 INTEL-10.6.20]Renderer:IntelIrisOpenGLEngineVendor:IntelInc.
VRAM:1536 MB
Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL:Detected42995728 MB VRAM
BeginMonoManagerReloadAssemblyPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll intoUnityChildDomainPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll (this message is harmless)Loading/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll intoUnityChildDomain-Completed reload,in0.049 seconds
Switching to 2048x1280 fullscreen
Platform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless)Platform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless)Platform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)--->InitializeDisplay()...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Available display resolutions:[0]2560x1600[1]2048x1280[2]1680x1050[3]1650x1050[4]1440x900[5]1280x800[6]1152x720[7]1024x640[8]840x524[9]825x525[10]720x450[11]1024x768[12]800x600[13]640x480Largest resolution is[0]2560x1600(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->InitializeRoutine(1,Fullscreen,)...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->GetDesktopResolution() returning 2560x1600(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeResolutionRoutine(1,False)...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeResolutionRoutine(1,False) _currentResolutionIndex is0(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeResolutionRoutine(1,False) calling Screen.SetResolution(2048,1280,True).(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Instantiatingglobal.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)---- GAME BUILD VERSION:524----(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Gameisnot running Windows32Bit(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Setting breakpad minidump AppID=291650Steam_SetMinidumpSteamID:CachingSteam ID:76561198021373225[API loaded no]Loading table:ClassDefensesCharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplierUndefined,25,20,20,20,40,40,36,36,12,6Fighter,25,20,20,20,30,30,42,42,14,5Rogue,15,20,20,20,30,30,36,36,12,4Priest,15,20,20,20,20,20,36,36,12,3Wizard,10,20,20,20,20,20,30,30,10,3Barbarian,15,20,20,20,25,25,48,48,16,6Ranger,20,20,20,20,30,30,36,36,12,5Druid,20,20,20,20,20,20,36,36,12,4Paladin,25,20,20,20,25,25,42,42,14,5Monk,25,20,20,20,30,30,42,42,14,6Cipher,20,20,20,20,25,25,30,30,10,4Chanter,25,20,20,20,25,25,36,36,12,4Troll,25,20,20,20,30,30,84,84,28,6Ogre,30,20,20,20,50,50,84,84,28,6Wolf,25,20,20,20,30,30,42,42,14,6Spider,25,20,20,20,30,30,36,36,12,6Ooze,15,20,20,20,25,25,48,48,16,6Stelgaer,25,20,20,20,30,30,42,42,14,6Imp,25,20,20,20,30,30,36,36,12,6DankSpore,10,20,20,20,30,30,72,72,24,6SwampLurker,10,20,20,20,30,30,72,72,24,6Eoten,25,20,20,20,30,30,48,48,16,6Xaurip,25,20,20,20,25,25,36,36,12,6Vithrack,25,20,20,20,25,25,36,36,12,6WillOWisp,40,20,20,20,25,25,36,36,12,6Delemgan,25,20,20,20,25,25,36,36,12,6Pwgra,25,20,20,20,25,25,36,36,12,6Wurm,25,20,20,20,35,35,48,48,16,6Skuldr,25,20,20,20,25,25,42,42,14,6Drake,45,20,20,20,55,55,72,72,24,6SkyDragon,55,20,20,20,60,60,72,72,24,6AdraDragon,65,20,20,20,60,60,72,72,24,6Blight,25,20,20,20,25,25,36,36,12,6Animat,25,20,20,20,25,25,30,30,10,6FleshConstruct,25,20,20,20,25,25,72,72,24,6Shadow,45,35,35,40,35,35,30,30,10,6Phantom,45,35,35,40,25,25,30,30,10,6CeanGwla,45,35,35,40,25,25,30,30,10,6Skeleton,15,20,20,20,25,25,36,36,12,6Revenant,15,20,20,20,25,25,72,72,24,6Gul,25,20,20,20,25,25,72,72,24,6Dargul,25,20,20,20,25,25,72,72,24,6Fampyr,35,20,20,20,25,25,72,72,24,6Wicht,25,20,20,20,25,25,30,30,10,6Beetle,25,20,20,20,25,25,42,42,14,6AnimalCompanion,25,20,20,20,30,30,36,36,12,5WeakEnemy,1,0,0,0,0,0,1,1,1,1HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Loading table:ExperienceExperienceTableData;Level;,Experience,StrongholdTurns1,1500,42,3000,103,4500,154,6000,155,7500,156,9000,207,10500,208,12000,209,13500,2010,15000,2011,16500,2012,0,0(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)3 data files parsed!(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->MatchResolutionToIndex(1920x1080) returning 1(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->TryChangeResolutionAndDisplayMode(1,Fullscreen)...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->TryChangeResolutionAndDisplayMode(1,Fullscreen) _currentResolutionIndex is1, _currentDisplayMode isUnknown(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->TryChangeResolutionAndDisplayMode(1,Fullscreen) returning false.Not initialized.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeDisplayModeRoutine(Fullscreen,True)...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeDisplayModeRoutine(Fullscreen,True) _currentDisplayMode isUnknown(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)--->ChangeDisplayModeRoutine(Fullscreen,True) calling Screen.fullscreen(true).(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Switching to 2048x1280 fullscreen
UnloadTime:0.470557 ms
Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Shader warmup:14 shaders 32 combinations 0.276sPlatform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)System.SystemException:Error running gmcs:Cannot find the specified file
at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch(System.CodeDom.Compiler.CompilerParameters options,System.String[] fileNames)[0x00000]in<filename unknown>:0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch(System.CodeDom.Compiler.CompilerParameters options,System.String[] fileNames)[0x00000]in<filename unknown>:0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFile(System.CodeDom.Compiler.CompilerParameters options,System.String fileName)[0x00000]in<filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers(System.Xml.Serialization.GenerationBatch batch,System.CodeDom.Compiler.CompilerParameters cp)[0x00000]in<filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration(System.Object obj)[0x00000]in<filename unknown>:0Unloading7UnusedSerialized files (Serialized files now loaded:4/Dirty serialized files:0)Unloading27 unused Assets to reduce memory usage.LoadedObjects now:3003.Total:20.118093 ms (FindLiveObjects:0.149747 ms CreateObjectMapping:0.165601 ms MarkObjects:19.405706 ms DeleteObjects:0.283000 ms)Platform assembly:/Users/user/Library/ApplicationSupport/Steam/SteamApps/common/PillarsofEternity/PillarsOfEternity.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)Unloading1UnusedSerialized files (Serialized files now loaded:4/Dirty serialized files:0)Unloading21014 unused Assets to reduce memory usage.LoadedObjects now:15764.Total:42.376022 ms (FindLiveObjects:1.648658 ms CreateObjectMapping:3.435220 ms MarkObjects:21.565321 ms DeleteObjects:15.670814 ms)(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)-------BEGIN LEVEL LOAD INITIATED --------Pending level = AR_0101_Copperlane_Exterior.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate in game global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Instantiatingin game global.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)-------- LEVEL LOAD COMPLETE --------Level= AR_0101_Copperlane_Exterior.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)UnloadTime:126.858246 ms
Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate in game global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Unloading64UnusedSerialized files (Serialized files now loaded:4/Dirty serialized files:0)Unloading649 unused Assets to reduce memory usage.LoadedObjects now:38966.Total:54.249931 ms (FindLiveObjects:2.781342 ms CreateObjectMapping:4.609260 ms MarkObjects:42.887878 ms DeleteObjects:3.172212 ms)Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate in game global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Global variables restored
(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Global variables restored
(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Unloading6UnusedSerialized files (Serialized files now loaded:11/Dirty serialized files:0)Unloading48081 unused Assets to reduce memory usage.LoadedObjects now:129140.Total:971.800293 ms (FindLiveObjects:23.721313 ms CreateObjectMapping:44.801682 ms MarkObjects:796.779907 ms DeleteObjects:106.198654 ms)(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)-------BEGIN LEVEL LOAD INITIATED --------Pending level = AR_0108_Copperlane_Tavern_Lower.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate in game global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)-------- LEVEL LOAD COMPLETE --------Level= AR_0108_Copperlane_Tavern_Lower.(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)UnloadTime:333.594788 ms
Checking to instantiate global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Checking to instantiate in game global...(Filename:/Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line:49)Unloading13UnusedSerialized files (Serialized files now loaded:10/Dirty serialized files:0)Unloading11221 unused Assets to reduce memory usage.LoadedObjects now:91048.Total:284.282532 ms (FindLiveObjects:5.946468 ms CreateObjectMapping:11.304974 ms MarkObjects:91.125435 ms DeleteObjects:175.496078 ms)Unloading3UnusedSerialized files (Serialized files now loaded:11/Dirty serialized files:0)Unloading6612 unused Assets to reduce memory usage.LoadedObjects now:96531.Total:304.821655 ms (FindLiveObjects:23.801647 ms CreateObjectMapping:34.383236 ms MarkObjects:238.997467 ms DeleteObjects:7.095906 ms)Native stacktrace:0 libsystem_kernel.dylib 0x00007fff8a858286 __pthread_kill +101 libsystem_c.dylib 0x00007fff8f05cb53 abort +1292 libGPUSupportMercury.dylib 0x00007fff92439b81 gpumCreateComputeContext +03AppleIntelHD5000GraphicsGLDriver0x000012340044249f gpusKillClient +94 libGPUSupportMercury.dylib 0x00007fff9243b068 gpusSubmitDataBuffers +5005AppleIntelHD5000GraphicsGLDriver0x0000123400003c98 _ZN18IntelCommandBuffer6getNewEP13GLDContextRec +486AppleIntelHD5000GraphicsGLDriver0x000012340010939d intelSubmitCommands +1917AppleIntelHD5000GraphicsGLDriver0x0000123400109202 gldPresentFramebufferData +1428GLEngine0x000000010c918131 glSwap_Exec +979OpenGL0x00007fff951e0fbaCGLFlushDrawable+6610 gameoverlayrenderer.dylib 0x0000000100f75caf _Z21SteamCGLFlushDrawableP17_CGLContextObject +3211PillarsOfEternity0x00000001007287ac _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ +93730812PillarsOfEternity0x0000000100740327 _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ +103445513PillarsOfEternity0x000000010073db5c _ZN14AnimationEvent8TransferI17RemapPPtrTransferEEvRT_ +102426814PillarsOfEternity0x000000010046ab5a _ZN9Behaviour8TransferI17RemapPPtrTransferEEvRT_ +155831415 libsystem_pthread.dylib 0x00007fff8773d268 _pthread_body +13116 libsystem_pthread.dylib 0x00007fff8773d1e5 _pthread_body +017 libsystem_pthread.dylib 0x00007fff8773b41d thread_start +13*Assertion: should not be reached at mini-darwin.c:248Debug info from gdb:=================================================================Got a SIGABRT while executing native code.This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.=================================================================
Question
raquo
I have a late 2013 Macbook pro with 16gb ram, Intel Iris graphics card and I'm still experiencing quite a lot of crashes when I play, even though I've updated to 1.0.3. Note, I'm also running OSX Yosemite 10.10.3 public beta.
I doesn't happen all the time, but when it happens it happens after I've just started the game and tries to enter a new area, or if I do a quick save.
But sometimes, everything works like a charm.
Seems to be OpenGL / Graphics related somehow. This is from the apple crash log:
This is the output log:
5 answers to this question
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