gwith Posted April 2, 2015 Posted April 2, 2015 (edited) Bloody Slaughter All All attacks at enemies with low Endurance convert +20% of Hits to Crits. Crits done this way have +0.5 increased crit damage multiplier. Two-Handed Style All While wielding a two-handed weapon, deal x1.15 damage. Barbaric Blow Barbarian The barbarian deals a massive blow that deals 1.25x damage, causing additional critical hits and extra critical hit damage for both the blow and any resulting hits from Carnage (30% Hit-to-Crit). Carnage also hits a bigger area. Savage Attack All By attacking with unbridled ferocity, attackers are able to sacrifice melee Accuracy (-5) for a significant boost in damage (x1.2). In what order are these the best to pick up? Barbarian Edited April 2, 2015 by gwith
Emptiness Posted April 2, 2015 Posted April 2, 2015 I would say Two-Handed Style, Savage Attack, Barbaric Blow, Bloody Slaughter. In that order because I favor always-on bonuses over triggered attacks over situational bonuses. Before I took any of those I'd take the +6% Accuracy talent that applies to the weapon I was planning to use.
tnc Posted April 2, 2015 Posted April 2, 2015 I would not take savage attack. Accuracy is very important and it increases your dps anyway since you can hit and crit with high accuracy.
Fimconte Posted April 2, 2015 Posted April 2, 2015 I would not take savage attack. Accuracy is very important and it increases your dps anyway since you can hit and crit with high accuracy. I think this is highly dependant on what support you have. Inspiring Radiance alone can counter (or even over-counter if you abuse it pre-combat and stack it 5+ times for 25+ accuracy) the accuracy hit on savage attack. Personally, I'd skip Bloody Slaughter, from what I've read, it only triggers at 10% enemy hp, making its usefulness very limited (even if it did activate on 25%, it'd still be somewhat 'eh for a talent). I'd also recommend OP go dual-wield instead, because Vulnerable Attacks -20% aspd +5DT bypass combines well with Two-Weapon Style's +20% aspd. Carnage also benefits more from two weapons, since all attacks get carnage'd.
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