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gwith

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Everything posted by gwith

  1. Currently I have 5 character builds below and have not decided on a 6th. So tell me your opinion. And tell me what you think about the builds below, and yes the barbarian is a very unique interrupting build which is fun! This is for hard difficulty because PotD is ridiculously difficult and made mainly for min/max groups. And yes I can get 6 chanters to beat PotD easily but that is just not fun. Pillars of Eternity Characters Fighter - Fire Godlike Mig: 19 Con: 9 Dex: 4 Per: 18 Int: 10 Res: 18 Skills: 2: Rapid Recovery 3: Defender 4: Way Defender 5: Vigours Defense 6: Hold the Line 7:Unbending 8: Weapon and Shield Style 9: Critical Defense 10: Superior Deflection 11: Unbroken 12: Scion of Flame Notes: Strong Weapon for Fire Godlike Passive (Hybrid Tank/Damage) Paladin - Moon Godlike Mig: 19 Con: 18 Dex: 4 Per: 10 Int: 17 Res: 10 2: Fires of Darcozzi Palace 3: Zealous Endurance 4: Hold the Line 5:Liberating Exhortation 6: Inspiring Liberation 7: Reviving Exhortation 8: Weapon and Shield Style 9: Reinforcing Exhortation 10: Caution Attack 11: Hastening Exhortation 12: Deep Faith Notes - Support Tank/Buffer Rogue - Wood Elf Mig: 18 Con: 10 Dex: 20 Per: 10 Int: 10 Res: 10 2: Gunner 3: Dirty Fighting 4: Weapon Focus Soldier 5: Finishing Blow 6: Devastating Blow 7: Deep Wounds 8: Marksman 9: Escape 10: Vicous Fighting 11: Death Blows 12: Any Notes - Main single target DPS Priest - Wood Elf (Ranged Accuracy for DPS Spells) Mig: 18 Con: 8 Dex: 20 Per: 4 Int: 18 Res: 10 2: Scion of Flame 3: Spells 4: Heart of the Storm 5: Spells 6: Bonus 2nd Level Spell 7: Spells 8: Bonus 3rd Level Spell 9: Spells 10: Bonus 4th Level Spell 11: Spells 12: Fast Runner Notes: Buffer/Nuker (Spell Spammer) Barbarian - Moon Godlike Mig: 10 Con: 3 Dex: 19 Per: 19 Int: 17 Res: 10 2: Weapon Focus Knight 3: Savage Defiance 4: Interrupting Blows 5: One Stand Alone 6: Hold the Line 7: Brute Force 8: Accurate Carnage 9: Threatening Precense 10: Two Weapon Style 11: Barbaric Shout 12: Barbaric Blow Notes: Interrupting Barbarian - Weapon Morning Star
  2. Might 18 con 15 Dex 19 per 3 int 3 res 19 SS + lightning strikes both are fire godlikes
  3. In PoTD atm I have 2 monk tanks with heavy armor shields and 1h and they die so damn fast and I've maxed all defensive stats. What can I do to make this easier? I also have 2 ciphers spam debuffing.
  4. Bloody Slaughter All All attacks at enemies with low Endurance convert +20% of Hits to Crits. Crits done this way have +0.5 increased crit damage multiplier. Two-Handed Style All While wielding a two-handed weapon, deal x1.15 damage. Barbaric Blow Barbarian The barbarian deals a massive blow that deals 1.25x damage, causing additional critical hits and extra critical hit damage for both the blow and any resulting hits from Carnage (30% Hit-to-Crit). Carnage also hits a bigger area. Savage Attack All By attacking with unbridled ferocity, attackers are able to sacrifice melee Accuracy (-5) for a significant boost in damage (x1.2). In what order are these the best to pick up? Barbarian
  5. You can't enchant unarmed. So isn't the best idea to go weapons? And if so which ones would be ideal?
  6. I've been playing on hard and have noticed it getting a bit difficult at times. I wanted to remake my party as I think it can be min maxed much better. Two tanks seems like the best option. What would be the two best tanks? 1. Fight & Paladin 2. Paladin & Paladin The paladin auras seems to be insane but I do not know if any part of the aura stack. When is it a good idea to get high perception? would this be something to get on any one who attacks fast for melee/cast interrupts? Would a party build such as: Fight/Paladin or Paladin/Paladin Barbarian Wizard Druid Priest Be good? The only issue is that the damage very poor since the druid and Barbarian would be the only DPS. Does higher accuracy allows you to crit much easier? And how good is a cipher in a party late game?
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