Medwynd Posted March 28, 2015 Posted March 28, 2015 This question pertains to Scion of Flame, Heart of the Storm, Spirit of Decay and Secrets of Rime. Do these talents only affect weapon damage? I took Scion of Flame with my wizard and Fan of Flames lists the same damage as before.
AlphaMagnum Posted March 29, 2015 Posted March 29, 2015 Let me second this. Does it work like weapon "XX Lash" procs? ie, you deal an additional 20% of the final damage dealt as an element, reduced by 20% of the enemy's elemental DR? Because that could make for some remarkable damage output.
khadoran Posted March 29, 2015 Posted March 29, 2015 I also wonder about the damage type tallents like : scion of flame boost my spells and wild strike on my druid by 20% if they do burning? Really hope so since i picked the tallent.. guess should taken electricity for the storm but had allready put wildstrike burn long time ago.
AlphaMagnum Posted March 30, 2015 Posted March 30, 2015 Update: They do not work like the Burning/Corroding/etc Lash weapon enchantments you can find. My Rogue with 0 native elemental damage gained no additional damage with any of these talents. If they work, it's only with spells.
Medwynd Posted March 30, 2015 Author Posted March 30, 2015 Update: They do not work like the Burning/Corroding/etc Lash weapon enchantments you can find. My Rogue with 0 native elemental damage gained no additional damage with any of these talents. If they work, it's only with spells. I just tried this again today and still didn't see any burn damage increase on fan of flames. Anyone else have any insight into this? I may have to go back and reroll because I don't want a wasted talent.
Onuist Posted March 31, 2015 Posted March 31, 2015 Secrets of Rime works for me. It took me ~3 dozen tests, but I finally got Winter Wind to exceed its maximum damage on a regular hit. Also the bonus is multiplicative with Might, not additive, so you get a little bonus damage. Winter Wind did 72 Freeze damage on a normal hit vs. a naked companion, with maximum base damage 50 and a 21% Might bonus. Maximum damage would be 61 per its tooltip if the talent were broken (1.21 * 50 = 60.5), 71 if damage were additive (1.21 + 1.2 = 1.41 * 50 = 70.5), and 73 if damage were multiplicative (1.21 * 1.2 = 1.45 * 50 = 72.5).
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