May 2, 201510 yr I've been able to get maximum disposition to Defiance Bay even after the massacre. And I'm only being a jerk to Luj1 since he's been a royal pain in the neck everywhere on this forum. If not I would've responded in a kinder way. ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee
May 2, 201510 yr Wilkes, do you have any bugged save to share? Sure. Do they actually use stuff uploaded to dropbox?
May 3, 201510 yr Just tried the beta 1.05 patch today and it looks like the issue is only partially resolved. The basement itself is working correctly, but when I go back upstairs, everything is still hostile and the Head Warden just commands me to leave. I attribute this to going upstairs after encountering the bug and then going back downstairs and saving.
May 4, 201510 yr Thanks for posting a possible solution! We're all trying hard to find a work-around to this game-breaking issue. It seems this problem runs deeper than Raedric's Hold crash does.This is NOT a gamebreaking issue. Murdering the entire upper level (as I did) still allows you to finish the game. Issue? YES Game-breaking issue? NO Get your facts straight, especially when having the audacity to complain to OE about the many 'gamebreaking issues'... *shrug* EDIT: Also *gosh* why would this take longer than a text-change? I can fix 10.000 text-issues in TSLRCM in the time it takes for a single other bug... it's not different here. And everyone can understand why (bar you apparently). it aint working as intended so you should just take a chill pill and some time off, dawg "There once was a loon that twitter Before he went down the ****ter In its demise he wasn't missed Because there were bugs to be fixed." ~ Kaine
May 5, 201510 yr Bug still exists. Basement was still bugged for me (my best save is right after I killed the golem that attacked the guard, prior to going upstairs)Upstairs is still hostile. I really don't want to have to start over to avoid making the main city hostile... I was enjoying this game immensely up until this point...
May 5, 201510 yr 30+ days and counting. I think Obsidian should better become LGTB activists than fix bugs in there "critical success" games :D :D "There once was a loon that twitter Before he went down the ****ter In its demise he wasn't missed Because there were bugs to be fixed." ~ Kaine
May 5, 201510 yr The fix is not working properly for me either. The Wichts now appear in the basement (they did not before) and a single Patient stands in front of the last door next to the staircase and starts running as soon as you approach him. However, all NPCs upstairs are still hostile. I have 3 different saves in the Sanitarium and the fix is not working for either one of them.
May 8, 201510 yr So did this get fixed for everyone with the actual 1.0.5 release? ^ I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5. TSLRCM Official Forum || TSLRCM Moddb || My other KOTOR2 mods || TSLRCM (English version) on Steam || [M4-78EP on Steam Formerly known as BattleWookiee/BattleCookiee
May 8, 201510 yr Interesting bug. So far it never crossed my mind to confront Azo after the fight in the lower level. I always went straight to the head warden to report.
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