dunehunter Posted March 24, 2015 Posted March 24, 2015 Are they surposed to do so now or they have changed this concept? In beta Arcane Veil gives a large bonus to deflection, but firearms reduce ones' accuracy, so i dont think they are that effective aganist Arcane Veil now.
Bazy Posted March 24, 2015 Posted March 24, 2015 Sadly there is not unique interaction between arcane veil and firearms. It just gives some deflection.
Luckmann Posted March 24, 2015 Posted March 24, 2015 (edited) Also, unless they changed it some way, Arcane Veil is also not boosting Deflection enough to realistically matter for the Wizard. ᵗʳᵃᵖ ᶜʰᵒᶦᶜᵉ Edited March 24, 2015 by Luckmann
Kordanor Posted March 24, 2015 Posted March 24, 2015 What is the penalty for firearms? Does it differ between the different types of firearms?
Luckmann Posted March 24, 2015 Posted March 24, 2015 What is the penalty for firearms? Does it differ between the different types of firearms? I think it's a blanket -5 Accuracy, but I honestly don't remember. 1
Bazy Posted March 25, 2015 Posted March 25, 2015 (edited) Sadly there are still a number of references in game which refer to firearms piercing the veil. Edit: The manual also mentions it.... so maybe firearms do ignore arcane veil.... even though veil is already weak Edited March 25, 2015 by Bazy
Elerond Posted March 25, 2015 Posted March 25, 2015 (edited) Arquebus drops deflection bonus that arcane veil gives with -25 points, meaning that hardened veil gives only +20 deflection against them instead of normal +45. Edited March 25, 2015 by Elerond
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