March 23, 201510 yr I'm playing some stream without seeing anything to avoid spoilers, but i'm just listening the audio. Damn, Justin did a great work, all the combat tracks i've listened so far are really EPIC!!!! Edited March 23, 201510 yr by Mazisky
March 23, 201510 yr I'm playing some stream without seeing anything to avoid spoilers, but i'm just listening the audio. Damn, Justin did a great work, all the combat tracks i've listened so far are really EPIC!!!! I wish we could pre load soundtrack and listen...
March 23, 201510 yr Author Me too! After the game release i'll upload tracks on youtube! They're very well done
March 23, 201510 yr Yea the music I've heard so far has been fantastic. Even the repetitive combat music in the earlier betas has been crafted into something great. Awesome work Justin Bell!
March 23, 201510 yr Yup, the music is epic! I was playing some Skylines, just listening to the music on some stream as i built my city lol. I could always tell when the streamer was fighting with that music Edited March 23, 201510 yr by kozzy
March 23, 201510 yr Because of you, I started to listen (not watch to try not spoil the game myself) many of streams. After 30min I heard only one good track from battle (because this one is almost rip-off from BG2- City Battle I) and whole rest, especially wilderness and village themes are bland as hell. Almost like this: https://youtu.be/ZgtHIgWd4k0?t=27s Just kidding, this one actually has some melody unlike Bell's works. Edited March 23, 201510 yr by hernedpea
April 2, 201510 yr Ok, I must admit- while I still dislike music in wilderness/village (bland, boring, forgettable), the battle themes are actually good, and one IMO is really great (it's called "Combat E" on Internet).
April 2, 201510 yr Author "Combat E" and "Combat D" are the best combat tracks, could listen to them forever. Others are good too but Combat "C" suffers by having a strong intro that is not viable for a 5\6 times loop repetition while in combat and can be really annoying cause of that (in a old thread a user complained about that track and i'm pretty sure this was the issue, not the track itself). I edited the Combat C track by erasing the intro and by putting a fade in at start, so that repetitions feel smoother; unfortunately i've got no audio\editing knowledge to do better. The way how "Combat D" repeats is absolutely perfect, imho. Edited April 2, 201510 yr by Mazisky
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