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Door's texture bug


Bester

Question

At some point during zoom out, it SUDDENLY loses all its crispiness. And then at a normal zoom intended for playing it looks extremely blurry.

 

Here it's sufficiently crisp:

door%20crisp.jpg

 

And then a little zoom out and it's suddenly blurry:

 

door%20blurry.jpg

 

This is how crisp it can be at a really close zoom:

2014-12-02_00007.jpg

Edited by Bester
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IE Mod for Pillars of Eternity: link
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It seems like there are two instances of a 3d renderer, one for items and props and one for models. The models one seems to be much more robust in terms of quality of textures, but more prone to breaking (see big head mode).

 

This seems unoptimized. You should really only need one 3d renderer.

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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