Sensuki Posted November 20, 2014 Share Posted November 20, 2014 (edited) There. What you want has happened. No, I want a cancel move. Not a cancel. You can bind your own **** to middle mouse and leave the LMB and RMB alone too you know? Move is NOT INHERENT to the RMB. Formation rotation HAS A MOVE COMMAND inherent to it. That wasn't the case in v278 or v301. If that's the case now then they changed it this patch. Edited November 20, 2014 by Sensuki Link to comment Share on other sites More sharing options...
Hormalakh Posted November 20, 2014 Share Posted November 20, 2014 (edited) so what you're saying is that you didn't actually try out what i'm talking about. whereas i double and triple checked it before posting. Edited November 20, 2014 by Hormalakh 1 My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html Link to comment Share on other sites More sharing options...
Hormalakh Posted November 20, 2014 Share Posted November 20, 2014 (edited) For those interested. I did "draw" a picture. This will allow you to use the RMB as the move/attack/interact command while LMB performs the select command. The only issue right now is that I cannot use formation rotate (in red) with the rest. As soon as they fix that problem, move will be a moot command and formation rotate will take its place because formation rotate inherently does that. Then I will just unassign move as a command. Edited November 20, 2014 by Hormalakh 3 My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html Link to comment Share on other sites More sharing options...
Sensuki Posted November 20, 2014 Share Posted November 20, 2014 (edited) Forget what I was saying then, you're right - Formation Rotate does not work with other commands. That's why I couldn't bind it with cancel. Edited November 20, 2014 by Sensuki 2 Link to comment Share on other sites More sharing options...
Hormalakh Posted November 20, 2014 Share Posted November 20, 2014 (edited) hence the bug. getting back to the original discussion: the lmb and rmb can (almost) be done as rumsteak wants it. It can also be done (almost) as Sensuki wants it. The other stuff, not so much. Let's talk about the other stuff now. Edited November 20, 2014 by Hormalakh My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html Link to comment Share on other sites More sharing options...
Sensuki Posted November 20, 2014 Share Posted November 20, 2014 Yeah I reported the same bug in an earlier patch although I said I couldn't bind cancel with Rotate. Probably the same thing. Link to comment Share on other sites More sharing options...
Karkarov Posted November 20, 2014 Share Posted November 20, 2014 Jesus guys we are getting a little vitriolic here. Like Sensuki I suspect Obsidian has no intention of changing the default application of the mouse buttons. The rebind is buggy, that sucks, but that's life. Lets just hope they get it ironed out in time for launch so people can bind it all however they want. Link to comment Share on other sites More sharing options...
Rumsteak Posted November 20, 2014 Author Share Posted November 20, 2014 (edited) Yeah if they do a solid UI option (and I go for it) or improve the UI somehow, I'll be fine with moving with LMB + RMB, "IE style". If not, I'll just remove LMB moving. Good stuff! Edited November 20, 2014 by Rumsteak Link to comment Share on other sites More sharing options...
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