CameraLuv Posted September 23, 2014 Share Posted September 23, 2014 Wouldn't it be great if.. 1. a fireball or other explosive item/spell flung at a group had an impact on their positioning? 2. getting hurt meant characters started looking hurt and not simply kept standing up like marionettes while exchanging blows or magic missiles? The first item is a practical change that could add some extra tactical elements to encounters. The second is mostly cosmetic in nature, but it wouldn't be terribly hard to implement if taken into consideration from the beginning. Link to comment Share on other sites More sharing options...
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