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Bug Description:

 

In the Ogre cave, while transitioning back to Dyrford Crossing, game freezed in the loading screen; alt+tab showed me the crash pop up.

 

Steps:

 

Not sure that it will happen again but:

 

-Use the Cave savegame in the attached file;

-try to get back to Dyrwood Crossing via one of the two exits;

-wait to see if the area transition goes well or freezes.

 

Expected Behavior:

 

The game should let the party travel from an area to another without crashes.

 

Files:

 

Here you'll find the Dump Crash, the DXDiag, the Output_log and the Savegame directory.

 

https://www.dropbox.com/s/li8fiotrxkw527k/2014-08-31_130132.7z?dl=0

 

My Specs:

  • OS- Win 7 Ultimate 64bit SP1
  • CPU- AMD FX-9370
  • RAM- 2x 4GB DDR3 @ 1600MHz
  • GRAPHICS- Gigabyte AMD Radeon HD 7870 2GB GDDR5 playing with a LG TV 1920*1080@60Hz
  • PoE installed on a Samsung 840 SSD

 

If you need other info, just tell me. :)

 

 

 

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