When I first entered the dungeon under the partial statue & skull puzzle, the fog of war (or lack of) allowed me to see hostiles walking around in rooms on the other side of walls, and much further away than I would have expected.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Enter the dungeon
2) Straight away, I can see enemies and rooms
3) Moved into dungeon, and could see behind closed doors
[Expected behaviour]
I would expect that my party would not be able to see around corners or through walls (or doors) to see enemies who were outside our field of vision; especially in a previously unexplored area.
[Other remarks / Comments]
Apologies if this is how it's meant to be, but it seemed like I had magical vision of way more than I would have expected. I don't recall this behaviour in IE games?
[Files]
Attached some screenshots
Img 00001 - You can just see my party's circles at the top of the screen, and you can see how far down and around corners you can see upon entering the dungeon.
Img 00002 - Party is completely off screen, and you can see enemies waiting in undiscovered rooms.
Img 00003 - Party moved slightly into dungeon, and can see everything inside the round hall behind closed doors.
Question
Dray Truoc
[Description of the issue]
When I first entered the dungeon under the partial statue & skull puzzle, the fog of war (or lack of) allowed me to see hostiles walking around in rooms on the other side of walls, and much further away than I would have expected.
[DETAILED list of steps to reproduce the issue AND what to look for]
1) Enter the dungeon
2) Straight away, I can see enemies and rooms
3) Moved into dungeon, and could see behind closed doors
[Expected behaviour]
I would expect that my party would not be able to see around corners or through walls (or doors) to see enemies who were outside our field of vision; especially in a previously unexplored area.
[Other remarks / Comments]
Apologies if this is how it's meant to be, but it seemed like I had magical vision of way more than I would have expected. I don't recall this behaviour in IE games?
[Files]
Attached some screenshots
Img 00001 - You can just see my party's circles at the top of the screen, and you can see how far down and around corners you can see upon entering the dungeon.
Img 00002 - Party is completely off screen, and you can see enemies waiting in undiscovered rooms.
Img 00003 - Party moved slightly into dungeon, and can see everything inside the round hall behind closed doors.
4 answers to this question
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