In combat, if you have lots of melee-attacking pcs surrounding one enemy, it almost regularly causes a battle throng, which leads to one or more pcs stuttering heavily, and thus failing to attack, or to move, or to do some other important task. This certainly cripples the combat experience right now. I suspect this is part of the pathfinding issues, though, and that it will be fixed pretty soon.
*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
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IndiraLightfoot
In combat, if you have lots of melee-attacking pcs surrounding one enemy, it almost regularly causes a battle throng, which leads to one or more pcs stuttering heavily, and thus failing to attack, or to move, or to do some other important task. This certainly cripples the combat experience right now. I suspect this is part of the pathfinding issues, though, and that it will be fixed pretty soon.
*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
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