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Healing auto appied at the end of combat, some potion mechanics

Featured Replies

If the remaining healing spells are applied at the end of an encounter it would save time micromanaging a priest.

 

Also make the potions restore health as well, since they are consumable they should be different from priest healing.

Edited by mrmonocle

I see the dreams so marvelously sad

 

The creeks of land so solid and encrusted

 

Where wave and tide against the shore is busted

 

While chanting by the moonlit twilight's bed

 

trees (of Twin Elms) could use more of Magran's touch © Durance

 

It's a design decision not to have themr estore health.

  • Author

I pretty much agree with priest healing working the way it does, but potions should be different imo

I see the dreams so marvelously sad

 

The creeks of land so solid and encrusted

 

Where wave and tide against the shore is busted

 

While chanting by the moonlit twilight's bed

 

trees (of Twin Elms) could use more of Magran's touch © Durance

 

Make potions more scarce and more expensive and let them heal a small amount of real health as well in addition to healing stamina.

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