C2B Posted February 8, 2014 Posted February 8, 2014 http://grimuar.pl/interview/chris-avellone-man-who-travels-the-planes Chris Avellone: I got drafted for creative design on the next slate of Obsidian projects, and there’s a lot. We’re pitching several new games at Obsidian now that titles are wrapping up, and I was enlisted into that process. We have about at least nine proposals in the works, some with multiple stories and story arcs, which is challenging, but in a good way, it’s just a lot to juggle. It’s largely Feargus (our CEO) and I doing the initial proposals, and then senior folks get moved on to them as their time frees up. It gives me new respect for what Feargus has to juggle with projects and contracts. Things should settle down once we have the next slate of projects good to go. In my off-duty time, I’m playing the Wasteland 2 beta and writing the Wasteland novel, doing nation design for the Accursed RPG, both of which are nice changes of pace from my game writing. Working on the FTL Enhanced Edition (which I did for free because I love FTL) was also a fun experience – Tom Jubert and Justin Ma and the devs were really fun and open to work with. I also liked a lot of the new plans they had for the game and the expansion of the lore. I’m also slated to add narrative muscle to the Legend of Grimrock series by Wayside Creations (they did Fallout: Nuka Break and Red Star), and I’m looking forward to that since I’m a Legend of Grimrock fan. 4
Labadal Posted February 9, 2014 Posted February 9, 2014 Can't wait to see what game they will reveal next month.
Bryy Posted February 9, 2014 Posted February 9, 2014 His comments on Batman and 30 Days of Night are spot on.
milczyciel Posted February 9, 2014 Posted February 9, 2014 Nine proposals? That's great to hear, even if half of only 1/3 of them end up being produced. His comments on Batman and 30 Days of Night are spot on. Would you mind to elaborate? I didn't heard about that before and it seems I'm doing something wrong here, because I can't google it. "There are no good reasons. Only legal ones." - Ross Scott It's not that I'm lazy. I just don't care.
aluminiumtrioxid Posted February 9, 2014 Posted February 9, 2014 With Numenera, the strong points are twofold – one, the setting that Monte Cook established was already extremely varied, and when you add the Torment pillars to it (theme, story emphasis, companion emphasis), all of those come together nicely. When working on Numenera, I feel very much Iike I’m doing a game version of a Gene Wolfe Book of the New Sun novel, which is pretty cool. Or Roadside Picnic, except fantasy-based. Now that's promising ^^ "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
Bryy Posted February 9, 2014 Posted February 9, 2014 When I read or watch, I tend to put things in a game design perspective, so what others might largely regard as a crappy movie, I’m always asking myself how it would translate into a game environment. So for example: 30 Days of Night, Battle Royale, Cube, Lifeboat, Crank, the Darkest Day, etc. end up being inspiring because I can break them down by system and level design mechanics. I also read a lot of comics and graphic novels, and some stand-outs are: Walking Dead (and the new Manifest Destiny by Skybound), Wild Blue Yonder, Zero, Secret, Protocol Orphans, Day Men, Black Science (fantastic), and Sex Criminals. More on Sex Criminals a few lines down. Lastly, I keep going back to Batman. Not only do I like the current Snyder run immensely, but Batman is the ultimate example of a designer’s primary job: execution. Batman, at its core, is a stupid idea. Rich kid dresses up like a bat and fights crime and his arch-enemy is a clown. But, in the right hands, it can become so much more with context, presentation, character design, and psychology. (Side note: Sex Criminals is the latest example of this – when I heard the premise, I thought it was the dumbest one-sentence I’d ever read – the execution, however, is fantastic and now I encourage everyone to give it a read.)
milczyciel Posted February 9, 2014 Posted February 9, 2014 @up Thanks. Serves me well for asking BEFORE even reading the whole article. Well... perfect example about stupidity on my behalf "There are no good reasons. Only legal ones." - Ross Scott It's not that I'm lazy. I just don't care.
PK htiw klaw eriF Posted February 9, 2014 Posted February 9, 2014 MCA certainly has good taste in comics. I agree that Snyder's run is very good, particularly the Death of the Family arc that featured The Joker. "Akiva Goldsman and Alex Kurtzman run the 21st century version of MK ULTRA." - majestic "you're a damned filthy lying robot and you deserve to die and burn in hell." - Bartimaeus "Without individual thinking you can't notice the plot holes." - InsaneCommander "Just feed off the suffering of gamers." - Malcador "You are calling my taste crap." -Hurlshort "thankfully it seems like the creators like Hungary less this time around." - Sarex "Don't forget the wakame, dumbass" -Keyrock "Are you trolling or just being inadvertently nonsensical?' -Pidesco "we have already been forced to admit you are at least human" - uuuhhii "I refuse to buy from non-woke businesses" - HoonDing "feral camels are now considered a pest" - Gorth "Melkathi is known to be an overly critical grumpy person" - Melkathi "Oddly enough Sanderson was a lot more direct despite being a Mormon" - Zoraptor "I found it greatly disturbing to scroll through my cartoon's halfing selection of genitalias." - Wormerine "I love cheese despite the pain and carnage." - ShadySands
exodiark Posted February 10, 2014 Posted February 10, 2014 I guess all those typings grow his biceps. Man he's so busy!
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