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milczyciel

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About milczyciel

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    (3) Conjurer

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  • Location
    UK
  • Interests
    few and not worth mentioning

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  1. Phew... going through that entire topic was... something. So, my 2 cents: I'm personally torn apart - on one hand, I kinda knew that TOW will not get a day one release on GOG and as such I was willing to get it on Steam instead, provided it gets some sort of physical, CE edition release on PC. With Epic Store exclusivity I won't be getting any of that, so I might just as well wait until proper GOG release... Which brings me to "on the other hand". The Outer Worlds is a project I waited for longer, than I remember. A game helmed by a duo I owe much of my gaming (rpg specifically) tastes. A duo, that for more over a decade I thought to be impossible again (with Mr. Boyarski career in Blizzard and all). You can imagine how hard (to use internet lingo) I came, when I've learned about their secret project somewhere around 2017. Now I think about it, I feel like comparison to ones first love would not be out of place here. After all, it may not be the strongest, or the ever lasting one, but it is always the one, that leaves a lasting mark, a reference if you will, by which one looks at any future relationships he or she has. The one, that teaches. And that is exactly what oryginal Fallout did to me. You have to agree, that it was a very high note to start with and it left me spoiled for years (I vividly remember how disappointed I was by Baldur's Gate lack of INT/CHA influence over my char dialogue choices) Sigh... Having written the above, it seems like I already made my decision and I'm now just trying to find a justification for my own complacency with yet another big corporate entity telling me where and how to buy (sorry, rent) things I really, really wan't. Between my small and insignificant part in the ongoing games as service war and the rest of the world already playing and discussing TOW, I will have to cowardly abandon the case. But jokes aside - I can't turn my back on Mr. Cain and Mr. Boyarski. I can only imagine how they feel, when what they call their dream project, is being tossed around by publishers like that. I don't much care about brand loyalty, but I most definitely owe at least something to those two amazing gents, for all the stories they've spun and shared as I'm one of those, who believes story telling is one of the most fundamentally humane activities, on par or maybe even bigger than science or religion. Even with funds from sales being secured (if I understand how EGS works, that is), any means of boycotting the game will in the end, hurt them more, than it would hurt Epic or even Obsidian itself. I can't have that. And on the closing note - how the hell I am expected to avoid all the potentially deal breaking spoilers, in case of this particular story driven game for well over a year (again, not so sure it will even see GOG release in 2020)? Like internet is going to give any efs, that I'm on some personal crusade against this or that digital retailer... Being a GOG customer, I've already had my share of games spoiled to me, because of "how didn't you play that YET?!".
  2. I wan't to throw my money at you as well. Shame it won't be kickstarted, as I would love nothing more than having a copy signed by Mr Cain and Mr Boyarsky, but oh well... Can't have it all I guess. I should be grateful to the fates for a game with both of them at helm again (no ill will towards other members of Obsidian, I was just missing that "special flavour" that I couldn't find anywhere else since the days of oryginal Fallouts and Arcanum). Anyway, here's hoping there will be some sort of physical CE released, if only thanks to the Microsoft money flying around. God, did learning about it make my day.
  3. Every breath I take is a sin against the hope I had as a child

  4. Documentary about Witcher's humble beginnings. Mostly interviews with quite a few people that were involved with both the very first iteration of Witcher that we never got to see and the one that was later published by CDP when they got the rights from A. Sapkowski. It's in Polish, but there are English captions that must be good if English sites like Gamasutra and Kotaku are sharing it with their readers (whoever did them is much more educated in English than I am, if that's any indicator of quality) I loved it event though it takes almost 2 hours *DISCLAIMER* I am a supporter of the creator via Patreon like site so my opinion is pretty biased in the favor of the content provided
  5. ...and I'll whisper "no"

  6. and here I am, sitting in the corner, hoping against all hope, that some day... SOME DAY! my uncannily inteligent and yet so blinded by self loathing and not-so-righteous anger half-ogre will drown the streets of Tarant in gnomish blood PS F me for watching that tech demo of Troika's unrealized post-apo rpg! ...again! lets out a powerless cry
  7. I've been always surprised how much I liked MoO3 over the first and second one. But controversial declarations aside: I'm on the same boat here. Personally, up to this point I wasn't even considering it possible, despite Night Dive Studios sorting out the IP nightmare. Now I'm just happy to see one of my beloved settings revisited by some of it's original creators. No matter the end result, I strongly believe that they just can't fail as much as EA did with Syndicate. So yeah - I'm cautiously optimistic, as in: "I'll better start hoarding money. You know, just in case."
  8. That is... intriguing! I haven't even considered other art style for TToN! Good God... looking now at some of Giraud's work. This is TToN. It has to! What have you done? I... I can't unsee that!
  9. Goddamn that like button, unmoved by my frantic clickfest! Aside from that, I would like to play something in the vein of Alpha Protocol someday again. And of course, being me, I wouldn't mind seeing a more tactical, squad oriented spin-off to the Fallout franchise. Preferably build in fully fledged cel-shading environment, if only because I always imagined those few pixel high character models from F1 and F2, being influenced by the work of Bruce Timm. Admittedly I'm biased, as fpp Fallouts were bit too much action-oriented for my taste and way too much revealing in terms of presentation - bloody mess alone was much funnier back in the 2d days... Methinks stealth game could be fun too. That is, if done properly - god knows how easy it is too screw things up in that genre. Either way, it must be story-heavy and focused on single player B)
  10. Aaaw c'mon - Sawyer had his fun with PoE and NV! I call for a change of the guard - let's bring the Old Man from his comfortable, cozy spot and force into submission! Or... maybe ask really politely, while showering with words of praise and (more importantly) loads of cash through the means of KS. I promise I'll scream with all the might of caps lock at anyone, who would dare to ask why would they need to use KS again! Tim have all the right to do it, because I said so Oh, or they could use that FIG thingy? But jokes aside - I'm totally with you about Troika games. Arcanum was the only game that got even close to satiating my ever lasting hunger for something "Falloutish". And by doing so gave me another thing to crave for... GOD DAMN IT! Which is the reason why I blame Mr. Cain and also why I long for him creating something, frankly anything, again. Especially that he, himself said that there's more of him in Fallout and Arcanum than in any other game he made. <sniff> Anyway, I have to give you that - either you're a keen observer or I forgot how to cover my tracks with age, as admittedly neither NV or IWD 2 were my favourite parts of their respective series. Not bad or anything by any means... just... well, not good enough to become favourites. I still do love and I'm very grateful for PoE though, which I consider His magnum opus, so here's hoping I didn't came up as disdainful or anything.
  11. Can I throw my two cents into that wishing well? Since "Pillars of Eternity" and "Wasteland 2" happened, I long for a post-apo RPG under the direction of no other than Tim Cain himself. I don't even dare to dream about it having any connections to the Fallout franchise - I'm not that naive. That one is a lost cause to me and I more or less got over it. Don't get me wrong - I tried really hard, by which I mean buying every RPG they released since Morrowind, if only to get that bias "I paid for it, I should at least try enjoying it". Unfortunately they never meshed well with me and it's so bad, that I don't even feel the urge to revisit New Vegas (don't kill me) Anyway, I have to stress out that I wouldn't settle for anything less than Tim being PRODUCER / LEAD DESIGNER... well, ok maybe I would, if he'd be replaced (but still being able to take part in the process of creation on a level much higher than he did for PoE) by Chris Avellone, if only because I also happen to love F2. Alas, I don't know how would that work, given departure of the latter. Or, you know, maybe that Arcanum spiritual successor?
  12. I'm here only to throw my two cents: Although being late to the party and barely scratched the surface of the game (just crawled back from the ruins of Eothas temple) I already happened to do something, that by ALL MEANS should cause at least some reaction from companions (and personal reputation maybe?) I have just murdered Aufra, Calisca's pregnant sister and neither Aloth or Eder even bats an eye. Soo... I can understand the complete lack of the reaction from the Gilded Vale - after all nobody from that god forsaken ****hole saw me doing it (well, aside from the cat, which I of course butchered seconds later), but those two?! Correct me if I'm wrong, but isn't like one of the most universally vile things to do, especially in the setting, where many pregnancies end with that whole "hollowborn" thing? Don't get me wrong - I'm pleased to discover I can kill whoever I wan't ("Fallouts" made me that way - point your accusatory fingers towards Mr Tim Cain), but at the same time I'm utterly disappointed in the lack of the impact, it should have. Hope it was just an oversight, because none of the devs even considered that some players would try to do this.
  13. Hmmm... I'm surprised that no one linked or compiled that one - sure, sure, it's a drow I KNOW <insert a sigh and an eyeroll here> but imho the colour palette fits what we are being offered when creating the Pale Elf. Also, the art style is just, juuuust close enough to how companions and NPCs portraits looks like, thanks to which I was not forced to restart my game after initial hour or two (like the OCDP part of me did so many times before). Unfortunately it lacks any facial hair http://fuuryoku.deviantart.com/art/Deadname-Eberron-Drow-31441961 BTW: I don't understand it, but I can respect it, so I won't provide cut/cropped versions. Luckily for us - lazy ones - there are wonderful people like this fella. I've tried it, I liked it and thus became even more entrenched in my sloth.
  14. not in the mood

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