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Posted (edited)

Jedi Knight 2, Nar Shadaa snipers.  Fantastic example of gaming strategic difficulty being fun right?.

 

Maybe.  Not for me though.  I agree with the OP - I like strategic difficulty - but I do not appreciate walking into a 1' square tomb with a demilich emitting a 2' aura of no save death.

 

Also on the Sirens subject, that was very much the BG:EE developers changing the script and deciding that Siren charm = instant death.  Why was that?  Original BG didn't deal with it that way, and it doesn't make RPG sense, which makes it worse than sniping really.

Edited by Chippy
Posted

Ehm, Siren charm on the PC ended the game right away on vanilla BG too.

Or do you mean it kills your teammembers of too now? Cause that would suck...

^

 

 

I agree that that is such a stupid idiotic pathetic garbage hateful retarded scumbag evil satanic nazi like term ever created. At least top 5.

 

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Formerly known as BattleWookiee/BattleCookiee

Posted

People apparently hated how paladins were done in DnD. So how about project eternity amplified that. If Im not bombed by a lawful stupid extremist terrorist, but good, paladin sect in my first 10 minutes of gameplay, I won't be happy.

  • Like 2
  • 1 year later...

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