Labadal 1,686 Posted September 26, 2014 I like how inXile have done their website with including a stretch goal. 20 days to go and nearly 65% there. Here's hoping they'll make it. Maybe Obsidian should have done the same when they originally had their idea for a stretch goal for new wilderness areas/companions. We would probably have seen another delay and I think that is the reason they didn't go through with it. As always, this is pure speculation. Share this post Link to post Share on other sites
Marceror 1,086 Posted September 26, 2014 I like how inXile have done their website with including a stretch goal. 20 days to go and nearly 65% there. Here's hoping they'll make it. Maybe Obsidian should have done the same when they originally had their idea for a stretch goal for new wilderness areas/companions. Obsidian seems to put a plan in place, and stays the course, which is respectable. inXile, on the other hand, seems to be a lot more fluid about adding content, extending release dates and finding creative ways to procure additional funding. I like the inXile approach. Jury's still out on the Obsidian approach. 1 "Now to find a home for my other staff."My Project Eternity Interview with Adam Brennecke Share this post Link to post Share on other sites
Gorth 2,493 Posted September 26, 2014 Obsidian seems to put a plan in place, and stays the course, which is respectable. Just speculating, but maybe they have been burnt once too many by projects suffering from feature creep and deadlines being a "nice concept" rather than something to strive for? “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein Share this post Link to post Share on other sites
Blarghagh 4,866 Posted September 26, 2014 Closed for length. Here's the next part: http://forums.obsidian.net/topic/68721-torment-tides-of-numero-uno/ Share this post Link to post Share on other sites