February 23, 201312 yr http://www.rpgfrance.com/dossier-10067-1-interview-exclusive-pour-project-eternity
February 23, 201312 yr Good stuff! Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
February 23, 201312 yr Oh dear, I spent about 30 minutes laboriously reading through the French only to find an English translation at the bottom!
February 23, 201312 yr "Also, seeing some of the material we’re setting up for the prototype... it’s exciting to see all the mechanisms going in, even for something as simple as doors (we now have the Level of Doors, which should give Sigil a run for its money – and who knows, maybe we can turn it into a dungeon)" Not sure what does it mean, but it sounds intriguing.
February 23, 201312 yr To me it sounds like some developer testing ground where they have all the door related mechanics in place . Nice interview by the way.
February 23, 201312 yr Oh dear, I spent about 30 minutes laboriously reading through the French only to find an English translation at the bottom! I was going to skip the whole article until you pointed out the English translation. So thx Edited February 23, 201312 yr by BruceVC "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
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