adamsorkin Posted October 21, 2012 Share Posted October 21, 2012 Well, a few points about the appearance of armour in the game: Yes, the sprites will be relatively small But there is a decent probability that there will be camera zoom Not to mention the inventory paper doll will definitely be larger than the sprite And while portraits can be either headshots like in BG, they are nearly full-body in IWD And the bio portraits are always largest. I thought the characters were 3D rendered, not sprites... Link to comment Share on other sites More sharing options...
Ieo Posted October 21, 2012 Share Posted October 21, 2012 Well, a few points about the appearance of armour in the game: Yes, the sprites will be relatively small But there is a decent probability that there will be camera zoom Not to mention the inventory paper doll will definitely be larger than the sprite And while portraits can be either headshots like in BG, they are nearly full-body in IWD And the bio portraits are always largest. I thought the characters were 3D rendered, not sprites... Yes, you're right. I should call them models or something--force of habit. (Sprite just sounds more appropriate for a fantasy setting, yeah?) The KS Collector's Edition does not include the Collector's Book. Which game hook brought you to Project Eternity and interests you the most? PE will not have co-op/multiplayer, console, or tablet support (sources): [0] [1] [2] [3] [4] [5] [6] [7] Write your own romance mods because there won't be any in PE. "But what is an evil? Is it like water or like a hedgehog or night or lumpy?" -(Digger) "Most o' you wanderers are but a quarter moon away from lunacy at the best o' times." -Alvanhendar (Baldur's Gate 1) Link to comment Share on other sites More sharing options...
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