MechanicalLemon Posted December 16, 2011 Posted December 16, 2011 http://www.industrygamers.com/news/inside-...ting-edge-rpgs/ Nothing new, but it gives a look at the Obsidian workplace.
Zoma Posted December 16, 2011 Posted December 16, 2011 Nice. Their own Mocap and sound studio. They need more experience with Mocap though. Alpha Protocol's not up to perfection yet.
WorstUsernameEver Posted December 16, 2011 Posted December 16, 2011 (edited) If there's anyone that's more technically proficient (shouldn't be difficult) feel free to correct me, but I believe mocap is only half of the deal? Ultimately there's still a lot of things that should be touched up and corrected, and of course, things on an engine level like the blending between animations and such. Edited December 16, 2011 by WorstUsernameEver
Blarghagh Posted December 16, 2011 Posted December 16, 2011 That and anything that needs retargeting is essentially not worth mocapping at all, it'll be more work than keyframing it by hand.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now