rafoca Posted July 7, 2011 Posted July 7, 2011 (edited) My game arrived and I put it on my console yesterday for the first time. I was prompted to download a 4mb patch, but I didn?t see anything related here in the forums. Can anyone explain? Thanks Edited July 7, 2011 by rafoca
C2B Posted July 7, 2011 Posted July 7, 2011 My game arrived and I put it on my console yesterday for the first time. I was prompted to download a 4mb patch, but I didn?t see anything related here in the forums. Can anyone explain? Thanks Hotfix Probably just solved 1-2 minor issues. Was probably the one for the console texture bug.
rafoca Posted July 7, 2011 Author Posted July 7, 2011 My game arrived and I put it on my console yesterday for the first time. I was prompted to download a 4mb patch, but I didn?t see anything related here in the forums. Can anyone explain? Thanks Hotfix Probably just solved 1-2 minor issues. Was probably the one for the console texture bug. 4mb is considered a big patch on xbox live. Maybe there is something more, or maybe the textures thing required all 4mb. Thanks!
MonkeyLungs Posted July 8, 2011 Posted July 8, 2011 Seriously, what does it fix? And yeah 4MB is about as big as most Xbox patches get. F:NV has an 8 MB that saves on the harddrive instead of the cache ... largest patch I have ever seen on Xbox Live.
yoomazir Posted July 8, 2011 Posted July 8, 2011 Seriously, what does it fix? And yeah 4MB is about as big as most Xbox patches get. F:NV has an 8 MB that saves on the harddrive instead of the cache ... largest patch I have ever seen on Xbox Live. newest F:NV patch is 16 MB...
MonkeyLungs Posted July 8, 2011 Posted July 8, 2011 A new record I think. Is it a good patch? I was getting corrupt save games all the time after the zion patch. I use multiple saves but still annoying.
Tigranes Posted July 8, 2011 Posted July 8, 2011 Huh, interesting. Is that just the xbox limitation? Microsoft's rules? PC patches get way bigger than that all the time. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
yoomazir Posted July 8, 2011 Posted July 8, 2011 A new record I think. Is it a good patch? I was getting corrupt save games all the time after the zion patch. I use multiple saves but still annoying. Haven't realy tried, I just wanted to check the engine improvements they proclaimed they 've made (which is indeed true) and some reworked perks. Huh, interesting. Is that just the xbox limitation? Microsoft's rules? PC patches get way bigger than that all the time. I thik it's a mix of MS rules and the fact that a console is only one system with no variants, PC patches need to include every possible configuration (ATI, Nvidia, etc etc).
Hurlshort Posted July 8, 2011 Posted July 8, 2011 PS3 patches are often huge though, I've seen quite a few that were over 100 megs.
MonkeyLungs Posted July 9, 2011 Posted July 9, 2011 Yeah it is a MS thing. I think the original limit was 4 MB ... has to do with the fact that there are some Xbox 360 sku's that don't come with a hard drive or other memory unit so patch's are generally (except the 8MB and up ones) stored in the temporary cache on the console.
MonkeyLungs Posted July 9, 2011 Posted July 9, 2011 So still no word on what the patch fixes? Is it like a big secret or something?
yoomazir Posted July 9, 2011 Posted July 9, 2011 So still no word on what the patch fixes? Is it like a big secret or something? actually... http://fallout.wikia.com/wiki/Fallout:_New...patch_1.4.0.525
MonkeyLungs Posted July 9, 2011 Posted July 9, 2011 Thanks but I meant the Dungeon Siege patch for Xbox 360 ... this thread has been here for days and not a single employee can just chime in and tell us exactly what the patch fixes.
C2B Posted July 9, 2011 Posted July 9, 2011 From what we know it was either A: The Bluriness Fix B: Achievment related I don't have the XBOX Version but it was probably nothing big enough to worry about.
MonkeyLungs Posted July 9, 2011 Posted July 9, 2011 A patch log would still be nice. Its standard on PC but would be nice for consoles as well. It doesn't matter that much but knowing what is fixed is better than not knowing. Its good that there is some support at least though.
Hurlshort Posted July 10, 2011 Posted July 10, 2011 Thanks but I meant the Dungeon Siege patch for Xbox 360 ... this thread has been here for days and not a single employee can just chime in and tell us exactly what the patch fixes. They are too busy rolling around in piles of cash and having pillow fights with supermodels.
MonkeyLungs Posted July 10, 2011 Posted July 10, 2011 That's no excuse. It only takes two minutes to post a patch log for Xbox 360 Title Update 1 thread.
C2B Posted July 10, 2011 Posted July 10, 2011 (edited) That's no excuse. It only takes two minutes to post a patch log for Xbox 360 Title Update 1 thread. An excuse isn't needed. How will it change your life not knowing 1-2 insignificant changes? A large amount of patchlogs don't even list the most minor of the changes, so aren't "complete" either. Whats your problem here to begin with? Complaining for the sake of complaining? Edited July 10, 2011 by C2B
Hurlshort Posted July 10, 2011 Posted July 10, 2011 That's no excuse. It only takes two minutes to post a patch log for Xbox 360 Title Update 1 thread. Look, there are maybe a handful of Obsidian employees that come anywhere near this message board, and it is unlikely that they are the ones who did anything with the patch. It is not part of their job. In fact it really is the publisher's responsibility to get this type of information out for people, and given how minor it is, it probably won't happen.
MonkeyLungs Posted July 10, 2011 Posted July 10, 2011 That's no excuse. It only takes two minutes to post a patch log for Xbox 360 Title Update 1 thread. An excuse isn't needed. How will it change your life not knowing 1-2 insignificant changes? A large amount of patchlogs don't even list the most minor of the changes, so aren't "complete" either. Whats your problem here to begin with? Complaining for the sake of complaining? I just think posting a patchlog for the console patch would be cool. It's standard for PC but hasn't become something that has caught on with consoles and I think it should. "Here's our patch, it alters your software you purchased from us in the follwing ways: ....'technical stuff'" They want our money, I want better customer service. These guys don't work on a chain gang brah, they have a sweet job making a living wage in an air conditioned office. I'm not asking them to spilt blue rock with an axe all day or anything.
Affro Posted July 11, 2011 Posted July 11, 2011 That's no excuse. It only takes two minutes to post a patch log for Xbox 360 Title Update 1 thread. An excuse isn't needed. How will it change your life not knowing 1-2 insignificant changes? A large amount of patchlogs don't even list the most minor of the changes, so aren't "complete" either. Whats your problem here to begin with? Complaining for the sake of complaining? Change logs are absolute common place in software development work, especially when the company has worked to address issues which have been documented, it doesn't take more than a few moments to drop a note of the changes onto the official forum of the game, I don't think the request for them to be posted is at all unreasonable, he's not complaining for the joy of it, he's complaining because its an irregular practice not to do it. The fan boys on here reminds me of the phrase "unsinkable rubber ducks"
Tigranes Posted July 11, 2011 Posted July 11, 2011 It's relatively common to see video game companies release small updates with no announcement or changelog. Whether you like it or not that's a simple fact. Unless, hang on, wait! I like DS3, so that must mean what I say is wrong. Personally, I always thought it is weird game companies (including Obsidian, in this case) do that. Changelogs don't take long to write and they should be provided as a matter of course. Just never thought it was that big a deal. *shrug* Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Hurlshort Posted July 11, 2011 Posted July 11, 2011 As I said earlier, this is most likely the publisher's responsibility. There is a chance that Obsidian didn't even handle the final steps for such a small patch. If you notice, the official technical support section is handled by Square Enix. This is simply a forum hosted by Obsidian, we get a few developers in from time to time, but if you expect someone to drop what they are doing to address your needs, you are going to be disappointed. It is first and foremost a place for fans of Obsidian to gather. It is also a gladiatorial pit for people who like to argue over RPG's. Two men enter, one man leaves!
C2B Posted July 11, 2011 Posted July 11, 2011 (edited) It's relatively common to see video game companies release small updates with no announcement or changelog. Whether you like it or not that's a simple fact. Unless, hang on, wait! I like DS3, so that must mean what I say is wrong. Personally, I always thought it is weird game companies (including Obsidian, in this case) do that. Changelogs don't take long to write and they should be provided as a matter of course. Just never thought it was that big a deal. *shrug* Pretty much this. Its nowhere near an irregular practice. Again, most changelogs don't even have minor fixes listed and even if they do in many cases its just listed similiar to this - Fixed multiple Minor Issues @MonkeyLungs: Fair. But again, we already somwhat know what fix it was or what it tried to fix. Its not like this already means that further, bigger patches won't be documented. Also, you may be strongly the underestimating video game industry crunch there. Edited July 11, 2011 by C2B
rafoca Posted July 11, 2011 Author Posted July 11, 2011 Huh, interesting. Is that just the xbox limitation? Microsoft's rules? PC patches get way bigger than that all the time. The funny thing is that the small 360 patches actually fixes a lot of things. If you have PS3 and XBOX 360, the same patch fixing the same things on both consoles would be like: 4mb on xbox 360 and 40mb on PS3.
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